Search Issue Tracker
GeometryUtility.TestPlanesAABB returns false positives when Camera is in...
How to reproduce:1. Open attached project2. Open SampleScene3. Select Main Camera and ensure Scene View is showing the camera frustu... Read more
[Windows][OpenGL Core] Graphical artifact when going from fullscreen to ...
How to reproduce:1. Open user-submitted project (exit-fullscreen-bug)2. Make sure the Graphics API is set to 'OpenGLCore'3. Build an... Read more
WebGL Build crashes when using CachedXMLHttpRequest asset
How to reproduce:1. Open the attached project ("case_1153928-CrashTest.zip")2. Make sure that the targeted platform is set to WebGL3... Read more
IP Address field in Cache Server setting is not applied until pressing e...
How to reproduce:1. Create a new project2. Setup Cache Server or have a valid Remote IP address for the Cache Server3. Open Preferen... Read more
[2017.4] Update Window suggests an update to non-existing Unity version ...
Steps to repro:1. Open Unity in older 2017.4 version2. Check for updates Expected result: Update Window suggests an update to 2017.4... Read more
Mathf.Approximately on similar values do not return true in IL2CPP Stand...
How to reproduce:1. Open attached project "mathf.approx bug.zip" and scene "Main"2. Enter Play mode3. In Game View, press "Begin" bu... Read more
Destroying animated object's children when animation is playing messes u...
How to reproduce:1. Open the "Animation.zip" project2. Open the "SampleScene.unity" scene3. Enter Play mode4. Check how the animatio... Read more
AssetDatabase.IsValidFolder returns false when the end of the path strin...
How to reproduce:1. Open tester-submitted project (pathSlash)2. Open SampleScene scene3. Enter Play Mode Expected result: AssetDatab... Read more
"The download of version 2019.1.2f1 was cancelled" prompts when trying t...
How to reproduce:1. Open Unity Hub2. Try to download 2019.1.2f13. It gets cancelled: "The download of version 2019.1.2f1 was cancell... Read more
[MacOS][Metal] "Instanced Indirect" has drastically worse performance th...
Reproduction steps: 1. Create a New Project2. Import "Vegetation Studio Pro" from the Asset Store3. Install "Entities" and "Post-pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS