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Entering Play Mode fails when using "EditorApplication.LockReloadAssembl...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/TestScene.unity” Scene3. Enter the Play Mode4. Obser... Read more
[Android] Crash on GetEnvironmentDepthSupported+16 when launching a spec...
Reproduction steps:1. Open the attached “repro_IN-99554“ project2. Open the “File → Build Settings…/Build Platforms” window3. Switch... Read more
ATG doesn't wrap the text in the Label when the text starts with spaces
Reproduction steps:1. Open the attached “My project (15)” project2. Open the “Assets/NewUXMLTemplate” Visual Tree Asset using the UI... Read more
Profiler's Hierarchy displays CPU columns instead of GPU columns when us...
How to reproduce:1. Open the project “IN-109726_UnityBugReport”2. Open the Profiler, Window → Analysis → Profiler3. Add the GPU Usag... Read more
[Shader Graph] Cannot create node with right-click if window is unfocuse...
Steps to reproduce: Create a new Unity 3D project (URP) Create Assets → Create → Shader Graph → From Templates, open the graph Click... Read more
“Occlusion/OcclusionSimpleLit” warning thrown after building Mixed Reali...
Steps to reproduce:1. Create new Unity project using Mixed Reality template2. Switch to VisionOS Platform3. Build the project4. Obse... Read more
No possibility to disable Unity Cloud Diagnostics without connecting the...
How to reproduce:1. Open the “ReproProject.zip“ project2. Build for Android3. Observe the Console4. Navigate to the “Edit > Proje... Read more
Icons aren't used for Animation Assets when importing them
Steps to reproduce: Drag/Import the attached Unity Package into any Project Observe the Animation Asset icons in the Unity Package I... Read more
The Android Player is not rendered when the OpenXR plugin is installed a...
Reproduction steps:1. Open the attached “IN-112865” project2. Build and Run the Android Player3. Observe the Android Player Expected... Read more
Scrollbars appear on Shader Graph Blackboard when reordering the Properties
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> Shader Graph -> Any Shader... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS