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Project crashes when opening it
Reproduction steps:1. Try to open the attached project "forevr-pool.zip" Expected result: The project opensActual result: The Editor... Read more
The error "The package [com.unity.render-pipelines.universal@] cannot be...
How to reproduce:1. Create a new project using Universal 3D (URP) template2. Observe the result Expected result: The warning window ... Read more
[Mac OS] Crash on objc_release when repeatedly closing and opening an Ed...
How to reproduce:1. Open the "Mac_SceneView_Crash.zip" project2. Wait till Unity crashes (a script is opening/closing scene view aut... Read more
Crash on WindowsVideoMedia::GetNextVideoFrameGeneric when importing 3D ....
How to reproduce:1. Create a new Unity project2. Drop the "HET_0001.mp4" file into the Assets folder through the File Explorer3. Wai... Read more
[UIElements] TextField text editing cursor doesn't appear where it was c...
Repro steps:1. Open attached project2. In the top menu, select "Example" and "Show Example Window"3. In a TextField, click on the te... Read more
[21.3 only] Error "NullReferenceException UnityEditor.SceneView.OnGU" is...
How to reproduce:1. Open the project “IN_29357”2. Open the “Goblin_01” prefab3. Select any child prefab in the Scene view4. Delete i... Read more
PNGs imported with RGBA Half format are incorrectly converted when using...
How to reproduce:1. Open user-submitted project2. See Gradient8bit and Gradient16bit in the Project window Expected result: the imag... Read more
Editor can not determine if GraphicsFence has passed when using CommandB...
Reproduction steps: Open the attached project(CommandBufferBug.zip) Select Assets/Scenes/POC Enter Play Mode Observe the error in th... Read more
Editor sprite icons are not showing in inspector
Steps to reproduce:1) open attached project2) open scene 'm'3) click on directional light in hierarchy4) observe script component Ex... Read more
In WebGL Player “Default Cursor” resets to system default cursor when le...
How to reproduce:1. Open the user’s attached “UI Tookit theme bug.zip” project2. Open the “SampleScene” Scene3. Switch to WebGL plat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow