Search Issue Tracker
Render Pipeline Converter - Initialize button is hidden/unhidden wrong.
When working with the RP converter, and you want to see what is going to be updated, you need to click on the converter, then go bac... Read more
Render Pipeline Converter - ALL/NONE in the Converter page does not work...
When selecting all none they are not selected. Read more
VFX Learning Templates contains an empty folder the HDRP_VFX_Learning_Te...
Steps to reproduce: Open the attached project Navigate to Assets -> Samples -> Visual Effect Graph -> VERSION_NUMBER -> ... Read more
Scene view Custom Tools are not responsive when importing script with bu...
Steps to reproduce:1. Create new Unity project2. Import provided “NewMonoBehaviourScript.cs” script to the project3. Wait for projec... Read more
Profiler Capture preview image size changes after saving Profiling infor...
Steps to reproduce:1. Create new Unity project2. Open Profiler window3. Profile for sometime in Play Mode4. Exit the Play mode and s... Read more
Properties are not renamed in the Blackboard if the Graph is being used ...
Steps to reproduce: Open the attached project Open the New VFX asset Right-click and select Insert Template Select testTemplate Open... Read more
Hierarchy V2 Active/Static toggle buttons disappear when pressed a few t...
Steps to reproduce: Create a new Unity project using the Universal 3D template Enable Hierarchy V2 (Unity > Settings > General... Read more
Package Manager button does not have the “Hold command to drag and move”...
Steps to reproduce: Create a new Unity project using the Universal 3D template Hover the mouse cursor over the Package Manager butto... Read more
[MacEditor] Crash on [endModalSession] in PlayMode with 'Stop playing an...
How to reproduce:1. Open the attached “CrashRepro_IN-108503“ project 2. Change "Script changes while player" Editor setting to "Stop... Read more
The “x” delete button in the Search bar remains visible after already pr...
Steps to reproduce: Create a new Unity project using the Universal 3D template Enable Hierarchy V2 (Unity > Settings > General... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS