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Double-clicking on element does not open an option to rename it
Steps to reproduce:1. Create a new project2. Create UI Document (Create > UI > UI Document)3. Double-click on the newly create... Read more
Element blocks another element when it is set to PickingMode.Ignore
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/OutdoorsScene.unity” Scene3. Enter the Play M... Read more
Crash on UnityFBX::ConvertFBXSceneToImportScene when importing a specifi...
Reproduction steps:1. Create a new project2. Import the "BadFBX.fbx file into the project Assets" Expected result: The fbx file is i... Read more
Depth Texture is inverted in Android build when Graphics API is set to O...
Reproduction steps:1. Open the attached “DepthShadows” project2. Open the “Assets/Scenes/SampleScene” Scene3. Enter Play Mode4. In t... Read more
Crash on Tilemap::GetTileAsset when calling Tilemap.GetTile() in new Ref...
How to reproduce:1. Open the attached “IN-101725_TileBaseCrash.zip” project2. Create a “TBTest” asset by right clicking in the Proje... Read more
[Linux] Eyedropper tool always picks black color when sampling in scene
Reproduction steps:1. Create a new “3D URP” project2. Open the “Scenes/SampleScene” Scene3. Select the “Directional Light” GameObjec... Read more
Add new Selector input text is partially covered by the add pseudo class...
Steps to reproduce: Open the attached project Open Test UI Document In the Add New Selector Field, start typing "#root > #Content... Read more
Tooltip appears too low when hovering over partially visible image
How to reproduce:1. Open the attached “6000.2-UI” project2. In the toolbar, Navigate to Demo > Tooltip3. Resize the newly opened ... Read more
Name of the first renamed Visual Element does not change in the UI Build...
Steps to reproduce:1. Create a new project2. Create UI Document (Create > UI > UI Document)3. Double-click on the newly create... Read more
Collisions are called multiple times every frame
How to reproduce:1. Open the “OnColStayPerf.zip“ project2. Open the “SampleScene“3. Open the Window > Analysis > Profiler4. En... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size