Search Issue Tracker
Fixed
Fixed in 6000.3.0b1
Votes
0
Found in
6000.3.0b1
Issue ID
UUM-114937
Regression
No
Render Pipeline Converter - Initialize button is hidden/unhidden wrong.
When working with the RP converter, and you want to see what is going to be updated, you need to click on the converter, then go back, press initialize, and then select the converter again.
This is really hard to work with for seeing how what is going to be converted.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment