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0
votes
Fixed

Mesh::RecalculateSubmeshBoundsInternal crashes when writing "<material=1...

uGUI

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May 29, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1

To reproduce: 1. Open Unity and create a New Project2. In Hierarchy create an empty GameObject3. Add to it "Text Mesh" component4. I... Read more

0
votes
Fixed

Timeline "a" (autofit) hotkey does not autofit all when Marker is present

Package: Timeline

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May 29, 2019

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Version/s: 2019.1.5f1

Using "f" to frame selection and "a" to autofit/frame all clip(s) in Timeline works as expected, unless there is a Marker. When ther... Read more

0
votes
By Design

[Mac] Process.Start fails with Win32Exception when build using Mac-IL2CP...

IL2CPP

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May 29, 2019

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Version/s: 2018.3, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce:1. Open user's attached project (using Unity with Mac-IL2CPP Support)2. Build and Run the attached Project for Ma... Read more

1
votes
Fixed

[HDRP] Baking reflection probes does not update reflections after enabli...

Package: Scriptable Render Pipeline HD

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May 29, 2019

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Version/s: 6.7.1

1) Open HDRP template2) Make full reflective material and add it to the floor3) Bake reflection probe (wall visible in the reflectio... Read more

0
votes
By Design

[HUB] Wrong error message displayed when the project name already exists.

Hub

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May 29, 2019

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Version/s:

"Path already exists" message displayed if the project name is already used. Steps to repro:1. Open Hub.2. Create project.3. Open Hu... Read more

0
votes
Fixed

[Asset Importer] Properties under Sprite Import Settings are missaligned

Asset - Importers

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May 29, 2019

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Version/s: 2019.3.0a1, 2019.3.0a4

Properties under Sprite Import Settings are misaligned in Inspector view. Steps to repro:1. Create a new project2. Project Window &g... Read more

0
votes
Duplicate

[Game View] Burger menu button under Game view is overlapping Gizmos dro...

Scene/Game View

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May 29, 2019

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Version/s: 2019.3.0a3, 2019.3.0a4

Burger menu button under Game view is overlapping Gizmos dropdown when it is maximized. Steps to Reproduce:1. Create a new project2.... Read more

0
votes
Fixed

Building Asset Bundles using Scriptable Build Pipeline can crash with Ou...

Build Pipeline

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May 29, 2019

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Version/s: 2018.3, 2019.1.0f2

ContentBuildInterface APIs do not release memory under high memory usage conditions potentially leading to an out of memory crash. Read more

0
votes
Fixed

Build errors when trying to build a project with high Managed Stripping ...

IL2CPP

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May 29, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the user's originally attached project2. Build for Windows Standalone (include SampleScene)-- Observe the b... Read more

0
votes
Fixed

[HDRP][macOS] Shader error in 'HDRP/Decal': Texture atomics are not supp...

Package: Scriptable Render Pipeline HD

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May 29, 2019

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Version/s: 7.0.0, 6.7.1

Steps to reproduce:1. Open attached project2. Open 1704_Decals-Settings scene3. Observe that the decal display is broken or nothing ... Read more

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