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[LWRP][iOS] VFX Graph with Noise functions is rendered incorrectly on iO...
To reproduce:1. Open the attached project;2. Open "New Scene";3. Make sure Graphics API is set to Metal;4. Build and run the scene o... Read more
Sleeping rigidbody does not wake up after collision with another overlap...
How to reproduce:1. Open attached project "PhysicsSleepBug.zip" and scene "Scene"2. Enter Play mode3. Observe the red car Expected r... Read more
Different memory sections in the PackedMemorySnapshot share the same sta...
How to reproduce:1. Open attached project "case_1159145-memory_stripped.zip"2. Build and Run the application, make sure "Development... Read more
[Unity Hub][Android][NDK] Integrated NDK version is not compatible with ...
How to reproduce:1. Download 2019.3.0a4 trough Unity Hub with Android + NDK/SDK tools, notice that r16b is downloaded2. Try to do An... Read more
Light probe still affects the main scene after a scene with the light pr...
How to reproduce:1. Open attached project "1159136_LightProbe.zip"2. Open scene "Empty" scene and wait for lighting bake3. Open scen... Read more
Crash on (nvoptix) optixQueryFunctionTable when opening project or light...
Create a new project.Close the editor.Open the project with -force-vulkan. => Crashes the editor with the following stack trace:0... Read more
Resources Load fails to load TextAsset when it has non-ASCII characters ...
How to reproduce:1. Open the user's project2. Open the scene "WebGLBug/TestWebGLScene"3. Press Play.Note that text appears on both s... Read more
[macOS][Standalone] Player crashes when trying to initiate a Webcam with...
To reproduce: 1. Download attached “Webcam.zip" project and open in Unity2. Open "Webcam" scene3. Build and Run for Standalone4. If ... Read more
[iOS] Unity snaps to every second VBlank via WaitForTargetFPS with Appli...
How to reproduce:1. Open the attached project (look for "ugsdata-glo-p01.hq" in Edits)2. Go to the Project Settings-> Quality->... Read more
DecoratorDrawer's OnGUI() Rect has a different width compared to EditorG...
How to reproduce:1. Open the attached "decorator.zip" project2. In the project view, select "ArSessionConfig.asset"3. Inspect the Co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS