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Two Cameras with identical Viewport Rects create Six Draw Calls instead ...
To reproduce: 1. Download attached “case_675421-ViewportIssueExample.zip" project and open in Unity2. Open "TestScene" scene3. Enter... Read more
Rotated ScrollView is changing position after leaving Play Mode
How to reproduce:1. Create new Unity project2. Add ScrollView to the Scene3. Select Content under Canvas/ScrollView/Viewport in Hier... Read more
Linux installer installs only Editor if unattended, although all compone...
To reproduce:1) Get a UnitySetup installer2) Open the terminal3) Run the installer with -L4) Notice that it lists all the components... Read more
[Scripting/Import] Scripts do not get compiled if the Unity Editor insta...
How to reproduce:1. Make sure your Unity Editor path contains an apostrophe (single quote character).2. Create a new project3. Creat... Read more
There is no notice if installation in Hub fails
To reproduce:1) Open Unity Hub2) Add a new Unity version in it3) When it finishes downloading and starts installing, block all permi... Read more
[Timeline] Changing audio clip speed in audio track does not immediately...
Steps to reproduce:1. Open attached project2. Select "Timeline" object and in the Timeline editor window press play to listen to the... Read more
[Timeline] Audio track with no audio source acts as 3D spatial blended a...
Steps to reproduce:1. Open attached project2. Enter play mode3. Music is playing on the left side of the headphones/speakers at the ... Read more
Skinned Mesh Renderer Component fails to handle Object Transform correctly
How to reproduce:1. Open user-supplied project2. Select "Plane" GameObject3. Rotate GameObject4. Observe Game and Scene Windows Expe... Read more
[OSX][GPUPLM]OS Kernel Panic crash with 'Thread may have been prematurel...
Prerequisites: For repro the following setup is needed:- An Apple machine with discrete GPU having more than 4GB of VRAM and (possib... Read more
[Build&Run] Build fails with unclear error message.
How to reproduce:1. Download the attached project or import it from AssetStore -> Crashy Racing2. Switch platform to Android/iOS ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS