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Serialized bodyMask property appends to itself with each reimport if cli...
How to reproduce:1. Open the attached "BodyMaskRepro.zip"2. Open the Assets/@Animation.fbx.meta file in a text editor3. Reimport the... Read more
Crashes on scripting_object_get_class when Timeline plays and script is ...
How to reproduce:1. Open Test.zip2. Open SampleScene3. Enter the Play Mode4. Open CrashUnity.cs script5. Edit it(add a space/new lin... Read more
Parameter for frac() in surface shaders ignores increments inside nested...
How to reproduce:1. Open the attached "NestedLoopShader.zip"2. Reimport the SurfTest and SurfTest2 shaders and materials3. Inspect t... Read more
[Interactions] Some Interactions don't have the correct startTime, time ...
Github: https://github.com/Unity-Technologies/InputSystem/issues/576 Affected Interactions:- Press: Press Only, Press and Release- H... Read more
[Interactions] InputAction.CallbackContext.interaction does not hold the...
The callback function from Input Action holds information about the Interactions settings.For example, if the Interaction is set to ... Read more
Video is not fitted into the screen vertically when Aspect Ratio "Fit Ve...
How to reproduce:1. Open the attached project("AspectBug")2. Enter Play Mode Expected result: the video is vertically fitted to the ... Read more
[Editor] When Preference window is open, exiting Playmode generates Null...
Github: https://github.com/Unity-Technologies/InputSystem/issues/681 Repro:1. Download package and project at: https://github.com/Un... Read more
Baked area lights cause NaN artifacts with the Progressive Lightmapper
Steps to reproduce: 1. Download the attached project and open MarrocosTipoC scene2. Navigate to Lighting Settings and click on Gener... Read more
Audio is playing in Standalone Build even when Audio Listener is not pre...
How to reproduce:1. Open the attached project("AudioSourceTest")2. Build and Run Expected result: Audio Clip is not playingActual re... Read more
Can't assign missing script to a prefab if an asmdef is present in the f...
1. What happenedTrying to fix missing script component within a prefab in isolation mode will complain about scripts that are not de... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS