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Errors regarding different serialization layout in Development Build whe...
How to reproduce:1. Open the attached project 'BugRepro.zip'2. Build the project (make sure 'Development Build' is ticked)3. Run the... Read more
Android AdsId is used even when the Ads / Analytics services are disabled
Steps to reproduce:- Create an empty Android project and make sure the Ads and Analytics are both off- Compile and run the applicati... Read more
Light2D - Sprite-Lit-Default material is not re-selectable if changed.
If the Sprite Renderer material is changed you are unable to change it back to Sprite-Lit-Default. The default material seems to no ... Read more
(Asset DB v1) Deleted Metadata is re-imported based on asset (as opposed...
(Asset Importer) Deleted Metadata is re-imported based on asset (as opposed to on default behaviour) created off Steps to Repro: 1. ... Read more
Light Probes Visualization appear in greyed out environment after hierar...
Steps:1. Create a new project2. Add Plane3. Add empty GameObject4. Add LightProbesGroup on that empty GameObject5. Select Plane6. Us... Read more
[Scene] Dragging a VFX in the scene on top of an existing GameObject aut...
Repro steps:1. Create a Cube in the scene and scale it non-uniformly2. Drag a VFX from the project folder on top of the cube in the ... Read more
[GraphView] Nodes are displayed white on Linux
Steps to reproduce:- Be on linux- Open a project with LWRP or create a new project with LWRP template- Create a new shadergraph asse... Read more
Memory snapshot file name text is not highlighted correctly when selecti...
How to reproduce:1. Create a new project2. Install the Memory Profiler package3. Open the Memory Profiler Window (Window -> Analy... Read more
[macOS] Holding middle mouse button without scrolling in the Game View s...
How to reproduce:1. Create a new Unity project2. Open the Game View window3. Hold the middle mouse button in the Game View Expected ... Read more
[macOS] Editor creates multiple Scene saving prompts when using Command+...
How to reproduce:1. Create a new Unity project2. Delete the 'SampleScene' scene3. Restart the project to load the 'Untitled' scene4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS