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[InputSystem][XR][Quest 1][Quest 2] Opening Oculus menu causes the Input...
Repro steps: 1. Open attached project 2. Build and Run on Quest 1/2 3. Press the Oculus menu button when the app runs 4. Observe the... Read more
[Input System] Inconsistent Input behavior with a key when using 2D Vect...
Reproduction steps: 1. Open the attached "Input Vector Test" project 2. Open Assets/Scenes/SampleScene 3. Enter Play Mode 4. Press t... Read more
PS5 controller doesn't work on non-PS5 platforms
-e: it shows up as DS4 HID device but doesn't work correctly -repro: --open attched project (or just make new empty one) --attach P... Read more
[Input System ] UI button won't click when simulating a mouse click with...
Reproduction steps: 1. Open the attached "Mouse Click simulation bug" project 2. Open Assets/Scenes/SampleScene 3. Enter Play Mode 4... Read more
xbox series x controller's share button not recognized
-e: the new series X controller got a new "share" button to do stuff with but it is of course not recognized yet -repro: --get new ... Read more
Errors are thrown when assigning Input Actions Asset that contains a cus...
Reproduction steps: 1. Open the attached “BugReporting” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Select the... Read more
When rebinding input, submit is not responsive when switching devices
How to reproduce: 1. Connect a controller to the PC 2. Open the attached project “InputBugTest.zip“ 3. Enter the Play mode 4. Pr... Read more
[InputSystem] ArgumentOutOfRangeException is thrown when calling IsPoint...
Steps to reproduce: 1. Open the attached project "1337354.zip" 2. Connect Android (or IOS) device 3. Build and run the "SampleScene"... Read more
EventSystem.current.IsPointerOverGameObject returns false when clicking ...
Reproduction steps: 1. Open attached "case_1297636.zip" project and Scenes/SampleScene scene 2. Enter the Play mode 3. In the Game v... Read more
EventData.useDragThreshold does not get reset back to true after clickin...
How to reproduce: 1. Open the user's attached project 2. Make sure the Architecture is set to "x86_64" in the Build Settings window ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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