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4
votes
Fixed

AASettingsLocator incorrectly handles folder naming when using Fast mode...

Package: Build Pipeline - Addressables

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Jan 05, 2021

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Version/s: 1.16.1

How to reproduce: 1. Open the attached "1299142" project 2. Open the "TestAddressableVersion" Scene 3. Enter Play Mode Expected res... Read more

0
votes
Fixed

[Addressables] AssetDatabase loading returns hidden objects and in diffe...

Package: Build Pipeline - Addressables

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May 29, 2020

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Version/s: 1.7.4

Reproduction steps: 1. Open the attached project ("case_1249088-LoadAllAssetsIssue.zip") 2. Open the repro scene ("SampleScene") 3. ... Read more

0
votes
Fixed

NullReferenceException is thrown when using Tasks to initialize the Addr...

Package: Build Pipeline - Addressables

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Feb 12, 2021

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Version/s: 1.17.5-preview

Reproduction steps: 1. Open the user's attached project and Scenes/SampleScene scene 2. Select Window/Asset Management/Addressables/... Read more

0
votes
Fixed

Strip Unity Version from AssetBundles and Disable Visible Sub Asset Repr...

Package: Build Pipeline - Addressables

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Jun 08, 2021

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Version/s: 1.18.9

How to reproduce: 1. Open the user's attached project 2. In the Project window select AddressableAssetsData > AddressableAssetSettin... Read more

0
votes
By Design

[Addressables] Corrupted local cached files are not detected prior loading

Package: Build Pipeline - Addressables

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Jul 08, 2021

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Version/s: 1.18.11

How to reproduce: 1. Open the user's attached project and Scenes/Menu scene 2. In the Addressables Groups window, select Menu 3. Set... Read more

1
votes
Fixed

[Addressables] All Asset Bundles from local Build Path group are rebuilt...

Package: Build Pipeline - Addressables

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Feb 12, 2020

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Version/s: 1.3.3, 1.6.0, 1.8.3

How to reproduce: 1. Open project from "AddressableRebuildBug.zip" 2. Open "Addressables Groups" window and build player content 3. ... Read more

0
votes
Won't Fix

Fail loading image to Prefab when the Player Mode Script is set to 'Use ...

Package: Build Pipeline - Addressables

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Feb 25, 2022

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Version/s: 1.19.18

Reproduction steps: 1. Open the attached 'AddressableTestProject.zip' 2. Go to the 'Window -> Asset Management -> Addressables -> Gr... Read more

3
votes
Fixed

Loading addressables when calling WaitForCompletion freezes Editor

Package: Build Pipeline - Addressables

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Mar 15, 2022

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Version/s: 1.19.18

How to reproduce: 1. Open the user's attached project "AddressableProfiling.zip" 2. Open the Addressable window (Window > Asset Mana... Read more

0
votes
Fixed

PropertyField custom label is not set when passed from AssetReference

Package: Build Pipeline - Addressables

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Sep 10, 2021

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Version/s: 1.18.15

How to reproduce: 1. Open the user's attached project 2. Open scene Main 3. In the Hierarchy window, select the GameObject "Test" 4.... Read more

0
votes
Fixed

[Addressables] IndexOutOfRangeException in ResourceManagerConfig.CreateA...

Package: Build Pipeline - Addressables

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Jun 09, 2020

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Version/s: 1.15.1

Repro steps: 1. Load the project 2. Open Scenes/Sample Scene 3.  Press play Expected behavior: - The asset is loaded as t... Read more

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