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Directional Light illuminates GameObject when Directional Lights Culling...
Steps to reproduce:1. Open "Case_1135144"2. Navigate to Project -> Assets -> Scenes and open SampleScene3. In the Hierarchy wi... Read more
[LWRP] No Real-Time light and shadows using Gles2
Steps to reproduce: 1) Download "strippedRepro.zip" project and open in Unity2) Make sure Graphics API is set to Gles2 in the Player... Read more
[Inspector] Area light "Cast Shadows" UI option is obscured by "Render M...
How to reproduce:1. Create a new Unity project with a LWRP template2. Create an 'Area Light' GameObject and select it Expected resul... Read more
[LWRP] A Shader created in ShaderGraph is not applied on Object when cal...
To reproduce: 1. Download attached "test.zip" project and open in Unity2. Open "SampleScene" scene3. Open Scene View4. Observe that ... Read more
[LWRP] Camera loses "Clear Flags" option
Steps to repro:1. Create a new empty project2. Open Package Manager and install RenderPipeline - Lightweight3. Create LightweightRen... Read more
[XR][LWRP] Stereo separation of eye textures is incorrect when using Day...
How to Reproduce:1) Create a new project using the LWRP template.2) Set Daydream or Cardboard as the first item in the SDK list.3) B... Read more
[LWRP] Particle System "Texture Sheet Animation" Sprite Mode does not work
Steps to repro:1. Create a new project2. Import LWRP3. Create a new particle system4. Change "Texture Sheet Animation" Mode to Sprit... Read more
Shadow Caster 2D does not work in Game View when using Perspective Camera
How to reproduce:1. Open attached project "SteelFlood_Dev.zip"2. Open "Show" scene3. Enter Play Mode4. Observe the shadow Expected r... Read more
Enabling "Opaque Texture" changes size of gizmos within the Game View
Steps to reproduce:1. Open original project "Project Telrico.zip"2. Select Player GameObject3. Press on "Gizmos" in Game View to see... Read more
Only one directional light can emit light when using LWRP
How to reproduce:1. Open attached project "SingleDirectionalLight.zip" and scene "SampleScene"2. Observe the Sphere in Game or Scene... Read more
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