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Directional Light illuminates GameObject when Directional Lights Culling...
Steps to reproduce: 1. Open "Case_1135144" 2. Navigate to Project -> Assets -> Scenes and open SampleScene 3. In the Hierarchy windo... Read more
[LWRP] No Real-Time light and shadows using Gles2
Steps to reproduce: 1) Download "strippedRepro.zip" project and open in Unity 2) Make sure Graphics API is set to Gles2 in the Play... Read more
[Inspector] Area light "Cast Shadows" UI option is obscured by "Render M...
How to reproduce: 1. Create a new Unity project with a LWRP template 2. Create an 'Area Light' GameObject and select it Expected re... Read more
[LWRP] A Shader created in ShaderGraph is not applied on Object when cal...
To reproduce: 1. Download attached "test.zip" project and open in Unity 2. Open "SampleScene" scene 3. Open Scene View 4. Observe t... Read more
[LWRP] Camera loses "Clear Flags" option
Steps to repro: 1. Create a new empty project 2. Open Package Manager and install RenderPipeline - Lightweight 3. Create Lightweigh... Read more
[XR][LWRP] Stereo separation of eye textures is incorrect when using Day...
How to Reproduce: 1) Create a new project using the LWRP template. 2) Set Daydream or Cardboard as the first item in the SDK list. 3... Read more
[LWRP] Particle System "Texture Sheet Animation" Sprite Mode does not work
Steps to repro: 1. Create a new project 2. Import LWRP 3. Create a new particle system 4. Change "Texture Sheet Animation" Mode to S... Read more
Shadow Caster 2D does not work in Game View when using Perspective Camera
How to reproduce: 1. Open attached project "SteelFlood_Dev.zip" 2. Open "Show" scene 3. Enter Play Mode 4. Observe the shadow Expec... Read more
Enabling "Opaque Texture" changes size of gizmos within the Game View
Steps to reproduce: 1. Open original project "Project Telrico.zip" 2. Select Player GameObject 3. Press on "Gizmos" in Game View to ... Read more
Only one directional light can emit light when using LWRP
How to reproduce: 1. Open attached project "SingleDirectionalLight.zip" and scene "SampleScene" 2. Observe the Sphere in Game or Sc... Read more
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