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[UDP] User remains blocked from entering UDP settings after enabling Clo...
[UDP] User remains blocked from entering UDP settings after enabling Cloud Services After installing the Universal Distribution Port... Read more
[DirectX12/HDRP] Requesting non existent keyword exceptions are thrown a...
Requesting non existent keyword at index exceptions are thrown after restarting the editor on changing Graphics APIs to DirectX12 in... Read more
UdpNetworkDriver.ScheduleUpdate() generates garbage on every call
To reproduce:1. Open the attached project2. Enable Dev Build and Autoconnect Profiler3. Build and Run IL2CPP APK on Android4. In the... Read more
WorldCollision crashes when spawning particles with World Collision enabled
To reproduce: 1. Download project from the link and open in Unity2. Open "SampleScene" scene3. Drag and Drop "ExplosionTomakHighQual... Read more
[Shuriken] Sub emitters is not visible in the scene when Inherit is set ...
To reproduce:1. Open attached project2. Open Sample Scene and press play3. Press play and notice how the left side particle scene do... Read more
[HDRP] Scene View flickers when using Ambient Occlusion in the Rendering...
How to reproduce:1. Open the attached "1168849 HDRP 6.9.0.zip" project2. In Hierarchy Window > Rendering settings > Ambient Oc... Read more
Unity Editor crashes when resizing Preferences window on Mac VM with no GPU
Steps to reproduce:1. Open a new project on Mac VM with no GPU2. Unity -> Preferences3. Try to resize Preferences window -observe... Read more
[UWP][Pen] Some input is missing from the device
Some input for Pen is does not work on UWP, including:- inRange (button)- tilt (Vector2)- twist (Axis) Repro:1. Download package at:... Read more
[Pro Controller] The Y input for both sticks is not stable.
The Y value constantly change after connected, though the value change is tiny. Repro:1. Download package at: https://github.com/Uni... Read more
[UWP][Pro Controller] Input displayed in QA test scene doesn't match act...
NOTE: After additional investigation this bug has been updated from the original description The Start and Select button on Pro Cont... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS