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[HUB] HUB doesn't install the right Android SDK and NDK tools
To repro:- get the latest HUB- install the latest version fo 2019.3, with the Android module and SDK and NDK tools- notice that, in ... Read more
Layouts - Warning when creating a layout with a blank name
If you save an Editor Layout with a blank name e.g. a single space, the following warning will be displayed in the console: Menu Win... Read more
[TMP] "TextMeshPro - Dropdown" options text is distorted when creating f...
"TextMeshPro - Dropdown" text is distorted when creating a dropdown for the first time, not reproducible second time onwards. Steps ... Read more
[Linux] Hovering over the Tile Palette window duplicates the cursor in t...
When hovering over the tile palette, the mouse also hovers over the scene window. To repro:- download project- open tile palette win... Read more
[FrameDebugger] Most of the draw calls in its slider are jammed into one...
To reproduce:1) Create a new project2) (Optional, but betters the visibility) Create a couple of cubes to increase amount of draw ca... Read more
[UDP] Installing UDP package into project with Asset Store version of UD...
[UDP] Installing UDP package into project with Asset Store version of UDP will create conflicts If an asset store version of the Uni... Read more
2D Animation package version 3.0.0 yields installation errors
When installing 2D Animation package version 3.0.0, the Editor yields these Errors:Library/PackageCache/com.unity.2d.common@2.0.0/Ru... Read more
[UDP] IAP Product fields are not validated for length and large amounts ...
[UDP] IAP Product fields are not validated for length and large amounts of data will crash UDP Server After installing the Universal... Read more
LWRP package 6.9.0 is corrupted for Linux Editor
This error appears when i try to install LWRP package 6.9.0 on Linux:Cannot perform upm operation: shasum check failed for /home/cat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS