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[iOS] Changing Auto-rotation settings causes the first UIWebView to clos...
To reproduce: 1. Download attached "unity_repro_project-min.zip" project and open in Unity2. Delete everything from Plugins folder e... Read more
[SpriteEditor] Throws NullReference Exception when the editor reopened w...
"NullReferenceException:Object reference not set to an instance of an object UnityEditor.DockArea:OnEnable()" throws when editor reo... Read more
[iOS] "Calling TargetGuidByName with name='Unity-iPhone' is deprecated" ...
To reproduce: 1. Download attached "ReproduceOptimizationBug.zip" project and open in Unity2. Open Build Settings window3. Make sure... Read more
Two Bone IK Constraint in the Animation Rigging package calculates rotat...
How to reproduce:1. Open tester-submitted project (New Unity Project (35))2. Open 'SampleScene' scene3. Enter Play Mode Expected res... Read more
Unity editor crashes on SkinnedMeshRenderer::GetActiveBlendShapeCount wh...
How to reproduce:1. Open project from OC link below2. Open scene "v2r_54520_CaptureGold.unity" (located \Assets\Scenes\v2r_54520\)3.... Read more
[Game View] Scale resizer value from Game View is not changing on mouse ...
Scale resizer value from Game view is not changing on mouse click Steps to repro:1. Create a new project2. Change the scale of Game ... Read more
[Light/Shadows] Soft shadow does not render on switching Graphics APIs t...
Hard shadows being rendered instead of soft shadows while changing shadow type to "Soft Shadows" in the inspector on Windows.Occurs ... Read more
CustomPropertyDrawer temporarily expands in Inspector window when modify...
How to reproduce:1. Open user attached "PropertyDrawerLayoutIssue.zip" project and "SampleScene" scene2. Select "DrawerTest" GameObj... Read more
[Android] Build and run fails when Rewired is present in the project
Repro steps:1. Open QA attached project "repro_1169148"2. Switch build target to Android3. Build and run Actual: Build fails with a ... Read more
Anti Aliasing produces artifacts with World Space Text when Multi Sampli...
How to reproduce:1. Open attached "1169133.zip" project2. Note that the World Space Text in the Game View has additional visual arti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field