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Fixed in 0.2.3
Votes
0
Found in [Package]
0.2.2
Issue ID
1169171
Regression
No
Two Bone IK Constraint in the Animation Rigging package calculates rotation incorrectly
How to reproduce:
1. Open tester-submitted project (New Unity Project (35))
2. Open 'SampleScene' scene
3. Enter Play Mode
Expected result: the right leg bends correctly
Actual result: the right leg bends the wrong way
Reproducible with: 2019.1.11f1, 2019.2.0b10, 2019.3.0a10
Could not test with: 2017.4.30f1, 2018.4.4f1(Package not available)
Reproducible with package versions: 0.1.2, 0.2.2
Notes:
Moving Ellen's transform cycles between two different leg bendings
Disabling and re-enabling the Rig Builder script also changes the leg bending
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