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Profiler window does not retain the middle-splitter position and module ...
How to reproduce:1. Create a new Unity project2. Open the Profiler window3. Change the position of the middle-splitter, that is sepa... Read more
Terrain does not specify Terrain Collider being a necessary Component fo...
How to reproduce:1. Create a new Unity project2. Create a new 3D > Terrain GameObject3. Remove the 'Terrain Collider' Component4.... Read more
Apk freezes when rapidly calling the Texture.GetNativeTexturePtr function
Steps to reproduce:1. Build and run the user-attached project Expected: no freezeActual: build freezes Reproduced in: 2019.1.10f1, 2... Read more
[Vulkan][IL2CPP] VideoPlayer crashes with C2DColorConvert error when sta...
full error: C2DColorConvert: calcLumaAlign: unknown format (3) passed for luma alignment number. To reproduce:1. Open attached proje... Read more
[Regression ADB V1-V2] Focusing the Editor Window causes noticeable Slow...
How to reproduce:1. Open the project from Case 11085972. Open the Profiler window and profile the Editor3. Focus another window(Note... Read more
Exception is thrown 'HoloLensWorldManager failed to return a world coord...
Steps to reproduce:1. Download 1171335_repro.zip and open "SampleScene" scene2. switch platform to UWP3. Enable XR in Player setting... Read more
Predictive text IME appears in wrong location when inputting non-English...
How to reproduce:1. Open user-submitted project (input-field-popup-bug)2. Open the 'Main' scene3. Enter Play Mode4. Enter some non-E... Read more
[UI Elements] Foldout children styling breaks when flex-basis USS proper...
How to reproduce:1. Open the SampleScene in the attached project "FoldoutCase"2. Go to Window -> UIElements -> FoldoutBug3. To... Read more
[Mac] Double clicking on the Error entry in the Unity Editor console doe...
How to reproduce:1. Open the attached "VSCode_issue" project2. Make sure that default text editor is VS Code3. Double-click on a scr... Read more
Warning says instancing will be disabled when used with static batching ...
To reproduceJust open the attached project and scene inside Expected: The cube is greenActual: The cube is red Reproduced in 2018.3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor