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[Android][IL2CPP] Environment.StackTrace doesn't return anything on 32-b...
Repro steps:1. Open attached project2. Make sure Scripting Backend is set to IL2CPP3. In Player Settings -> Target Architectures ... Read more
Command line arguments are passed twice in the built player when using S...
How to reproduce:1. Open user-submitted project (argstest)2. Open the SampleScene3. Build the project4. Launch the player with any c... Read more
[Direct3D12] Black screen appears before entering in Maximized Play mode
Black screen appears before game window maximizes in play mode. Steps to repro:1. Create a new project.2. File > Build Settings &... Read more
Changing the Architecture in the Build Settings breaks the Package Manag...
How to reproduce:1. Create a new project2. Open the Build settings and Package Manager windows3. Change the architecture settings Ex... Read more
[TextMesh Pro] Wrapping does not work correctly when Japanese exclamatio...
How to reproduce:1. Open the attached project named Case_11716032. Resize the text area and observe the wrapping Expected result: Te... Read more
[Terrain] Rendering with Base Map doesn't return after drawing texture t...
Reproduced on:Version 2019.3.0a10 (7c94a84d850a)Sat, 13 Jul 2019 06:10:10 GMTBranch: trunk Summary:The terrain doesn't render using ... Read more
Unity UI package throws RaycastHit namespace errors when built-in Physic...
How to reproduce:1. Create a new project2. Open Package Manager and go to Built-in packages3. Disable Physics built-in package4. Obs... Read more
Builds Fail due to Compilation Errors when using Polybrush 1.0.0
How to reproduce:1. Open the attached project named Case_11715552. Try to build the project3. Observe the Console window Expected re... Read more
GameObject selection get slower depending on the amount of dlls in the p...
To reproduce:1. Open attached project;2. Open "test" scene;3. In the scene view, select cube and then sphere a few times. Expected r... Read more
Custom SettingsProvider tabs have smaller left margins than default Sett...
How to reproduce:1. Open user's attached project2. Open Preferences window3. In Preferences window select 'External Tools' tab and i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor