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Lights with Bloom flicker during runtime when Temportal Anti-Aliasing is...
How to reproduce:1. Open the attached “IN-104757” project2. Open the “OutdoorsScene” Scene3. Select the “Main Camera” in the Hierarc... Read more
Editor versions for Apple silicon chips are displayed when trying to get...
How to reproduce:1. Open the Terminal2. Run “'/Applications/Unity Hub.app/Contents/MacOS/Unity Hub' – --headless editors -r -a x86_6... Read more
Some particles do not disappear when setting the particle remainingLifet...
How to reproduce:1. Open the attached “IN-105399” project2. Open the “SampleScene” Scene3. In the Hierarchy window select the “Parti... Read more
Services section dropdown size is inconsistent with other Project Settin...
Steps to reproduce:1. Create a new project2. Open Project Settings window (Edit > Project Settings…) 3. Select Server section and... Read more
Mouse input is registered incorrectly in Custom RP when downscaling Rend...
Reproduction steps:1. Open the attached “IN-101012.zip” project2. Open the “SampleScene”3. Open the Game view tab4. Change the Game ... Read more
GPU Vendor field shows incorrect data for MacOS Intel
Steps to reproduce:1. Trigger any session2. Observe Sessions section in Cloud Diagnostics Dashboard for the Project session that was... Read more
Data is being sent to the project that was linked first
Steps to reproduce:1. Link a project in Project Settings Services tab 2. Trigger any session 3. Link another project in Project Sett... Read more
0ms duration session is additionally logged in Cloud Diagnostics Dashboard
Steps to reproduce:1. Trigger any session2. Observe Sessions section in Cloud Diagnostics Dashboard for the Project session that was... Read more
Time.deltaTime is locked to the display's refresh rate when the built Pl...
Reproduction steps:1. Open the attached “IN-105806.zip” project2. Make sure a Secondary Display is connected to the PC3. Build and R... Read more
Crash on RaiseException when importing a specific asset
How to reproduce:1. Open the attached “IN-101676.zip” project2. Reimport the “Assets/GameObject/Casino.prefab" asset (may not be nee... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size