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[IL2CPP] 'Encoding 1252 data could not be found' error on built project ...
To reproduce:1. Open project2. Build and run for WebGL3. Open browser's JS console Expected: there will not be any data encoding err... Read more
[iOS][Metal] Black screen in the ResizedView project from the native sam...
To Reproduce: 1. Build and run the attached project on iOS with Metal.2. Observe that the screen is black and auto rotation doesen't... Read more
[IL2CPP] UnityEngine.Ping thread leak
Reproduction steps:1. Open the attached "Archive" project.2. Build it for iOS and open the Xcode project.3. Hold LMB on the Play but... Read more
Members section in Services window does not open when Invite Teammate bu...
To reproduce: 1. In a new project, start using Collab2. Press Invite Teammate button in Collab window3. Observe Services window Expe... Read more
[IOS][Xcode] Xcode build crashes while building project. SetSocketOption...
Reproduction steps:1. Open "Bug" project2. Build for iOS3. Build Xcode project4. Notice that it crashes while building Expected beha... Read more
Mesh that has submeshes and is assigned to CanvasRenderer crashes editor...
To reproduce:1. Open project2. Play 'UnityCanvasRendererBug' scene3. Stop scene Expected: scene will be playedActual: editor crashes... Read more
DX12 doesn't fall back to DX11 on hardware that does not support DX12
To reproduce: 1. Open a new project in a computer with a GPU that doesn't support DX122. Set the Graphics API to Direct3D12 (Experim... Read more
[macOs] Tessellation shaders are not working
Steps to reproduce:1. Open user attached project2. Open TessellationTestScene3. Observe that an object with tessellation shader is n... Read more
[Metal][iOS] Blur Camera Effect and Post Process Stack combined corrupts...
Reproduction steps:1. Open the attached project.2. Make sure "Metal" graphics API is checked.3. Build and run it for iOS.4. Check th... Read more
[VR]Command buffers placed at "AfterDepthTexture" get stretched over vie...
Steps to reproduce:1. Download and open the attached project2. Make sure VR or Split Stereo Display is enabled2. Enter Play mode Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed