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[ShaderGraph] Matrix properties have no way to set internal name of prop...
Steps to reproduce:1. Open the attached project "Case_1174428"2. Navigate to Project -> Assets and open "Shader"3. Notice that th... Read more
[HDRP] HDRP Default Settings has no effect until you open Project settin...
Steps of reproduction: 1) Create a new project. add HDRP2) Open a new scene3) Increase directional light intensity to 10000 and add ... Read more
Performance issue when Exposed Properties of the ShaderGraph Material co...
How to reproduce:1. Delete the Library in the attached "BugReports2.zip" Project2. Open the "Mat4ExposeBug" Scene3. Click on "Cube" ... Read more
Can't build Linux Standalone due to error
-e: building stops with the following error:--Packages\com.unity.inputsystem\InputSystem\InputSystem.cs(2148,13): error CS0103: The ... Read more
Editor crashes when trying to bake a static Speedtree GameObject with LODs
Steps to repro:1. Open attached project "SpeedtreeBig.zip"2. Open "Lighting" Scene3. Window -> Rendering -> Lighting Settings ... Read more
[HDRP] In HDRP Default settings -> default volume profile, assigning Non...
In Project Settings ->HDRP Default settings->Default Volume Profile Asset its not possible to select NONE. After None is selec... Read more
[HDRP] Shader attribute sliders are laggy when used with HDRP master nodes
Reproduction: 1) Create a new HD Lit graph shader2) Add a Vector 1 to the blackboard3) Change type to slider4) Save.5) Create a mate... Read more
'InvalidOperationException: Stack empty.' exception is thrown when cance...
How to reproduce:1. Open attached 'project-1174406.zip' project2. Select all the sprites in 'Assets' folder3. Drag the sprites into ... Read more
Native plugin are not found in the Editor when their name includes a dot...
How to reproduce:1. Open the attached project ("case_1174403-AssemblyRegression")2. Open the repro scene ("Scene")3. Enter the Play ... Read more
OnDisable and OnDestroy methods are not called when a ScriptableObject i...
How to reproduce:1. Open attached 'project-1174400.zip' project2. In Editor select 'Test' > 'Create and Save'3. Delete 'New TextA... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS