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Screen.fullScreenMode is always returning a default value even though it...
How to reproduce:1. Open "SampleScene" Scene in the attached "Repro1178561.zip" Project2. Enter Play Mode3. Observe the console Expe... Read more
[MacOS] Crash when changing the value of a variable whose name includes...
Reproduction steps:1. Open "1178558" project and "SampleScene"2. Select "TestObject" GameObject3. On "NonLatinFieldNameBug" script f... Read more
[Vulkan][Android][WebCamTexture] Application using WebCamTexture and Vul...
1. Open attached "WebCamRepro" project2. Build to Android device (Vulkan should already be set as default Graphics API)3. Run applic... Read more
Applying a texture to a light in HDRP will cause the light to turn off
Issue:Applying a texture to a light in HDRP will cause the light to turn off How to Replicate:1 - download "HDRP" package2 - create ... Read more
[HDRP] Lit Materials with Alpha Blending become white and make surroundi...
Steps to reproduce:1. Open user's attached project "Scene View Test.zip"2. Open "SampleScene"3. In the Hierarchy window select "Quad... Read more
[Searcher] Searcher example host window is blank on startup
Searcher example host window is blank on startup. Refer the attached video Steps to reproduce:1) Create a new project2) Window > ... Read more
Background color of the Scene window turns black when lighting is toggle...
How to reproduce:1. Open the attached 'project-1178539.zip' project and load 'BugScene' scene2. In the Scene window toggle Light Bul... Read more
[macOS] All the text in the Editor becomes Corrupted and Unreadable afte...
To reproduce: 1. Download attached "App3D.zip" project and open in Unity2. Open "SampleScene"3. Enter to Play mode4. While playing, ... Read more
Game window turns black when lighting is toggled off (bulb icon) in Scen...
How to reproduce:1. Open the attached 'project-1178536.zip' project and load 'BugScene' scene2. In the Scene window toggle Light Bul... Read more
Editor crashes with (Unity) WorldCollision when previewing a Particle Sy...
How to reproduce:1. Create a new project2. Import the "case1178532_ReproPackage" Package3. Add the "Brenntest" Prefab to the scene4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS