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0
votes
Fixed

"Asset Labels" section appears in Inspector when selecting a Scene GameO...

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Jun 30, 2025

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Version/s: 6000.0.51f1, 6000.1.9f1, 6000.2.0b7, 6000.3.0a1

How to reproduce:1. Create a new empty project2. In the Hierarchy window select the “Main Camera” GameObject3. Observe the Inspector... Read more

1
votes
Fixed

LoadAsset fails and Warning "The referenced script (Unknown) on this Beh...

Package: Addressables

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Jun 30, 2025

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Version/s: 2.6.0

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Navigate to Window... Read more

2
votes
Won't Fix

"ScreenOrientation" leads to visual errors when screen orientation is sw...

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Jun 30, 2025

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Version/s: 2022.3.64f1, 6000.0.52f1, 6000.1.10f1, 6000.2.0b8, 6000.3.0a1, 6000.4.0a1

How to reproduce:1. Open the attached "IN-103063" project2. Build and run the project on a selected Android device3. In the Android ... Read more

5
votes
Active

Blackboard variable of type List<CustomUnityObject> throws errors in Bla...

Package: Unity Behavior

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Jun 30, 2025

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Version/s: 1.0.11

Steps to reproduce: Create a new "MyCustomAgent" Monobehavior Create an custom action "Get Agent in AgentList" and set AgentList as ... Read more

0
votes
Won't Fix

The drawing priority of the Camera flickers when using a Camera stack

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Jun 30, 2025

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Version/s: 6000.0.52f1

Reproduction steps:1. Open the attached “IN-104921” project2. In the “Build Settings” window, enable “Development Build”3. Build and... Read more

0
votes
Won't Fix

[GLES] Black screen when an application is opened on an Android device

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Jun 30, 2025

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Version/s: 2022.3.64f1

How to reproduce:1. Open the “BlackScreenTest.zip“ project2. Open the “Test“ scene3. Build and Run for Android Expected result: Appl... Read more

2
votes
Fixed

UI is not rendering and an error is thrown when FXAA is enabled and came...

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Jun 30, 2025

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Version/s: 6000.0.52f1, 6000.1.9f1, 6000.2.0b7, 6000.3.0a1

How to reproduce:1. Create a new 2D URP project2. Duplicate the “MainCamera“ and change its type to “Overlay“3. Create a UI &gt; Pan... Read more

0
votes
Fixed

Monospaced Fonts do not maintain a fixed width when using the Bold variants

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Jun 30, 2025

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Version/s: 6000.0.51f1, 6000.1.9f1, 6000.2.0b7, 6000.3.0a1

How to reproduce:1. Open the attached “IN-105234” project2. Open the “SampleScene” Scene3. Observe the text in the Game view Expecte... Read more

0
votes
Won't Fix

Text becomes wrapped when using GUIStyle.CalcSize to set the size of the...

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Jun 30, 2025

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Version/s: 6000.0.51f1, 6000.1.8f1, 6000.2.0b7, 6000.3.0a1

Steps to reproduce:1. Open the attached “GUIMonoFont6.0.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Press the “+” butt... Read more

0
votes
Fixed

A "Burst internal compiler error" error is thrown when building the project

Package: Burst

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Jun 30, 2025

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Version/s: 1.8.23

How to reproduce:1. Open the “IN-105807.zip“ project2. In the Toolbar, select Build Settings &gt; BuildSettings3. In the Build Setti... Read more

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