Search Issue Tracker
Multiplayer HLAPI ArgumentException errors when updating project.
When updating a project from 2018.4 to 2019.3.0b3 the console contains the error: ArgumentException: Invalid Path. It seems to be re... Read more
[OpenGL ES 2.0][WebGL 1.0] GLSL Integer binary arithmetic emulation (op_...
How to reproduce:1. Open the attached project ("case_1183467-UnityOutlineShader-skeleton_-_U2018.4.zip")2. Open the repro scene ("Ma... Read more
Compiler Output warnings and errors are placed outside of the stderr sec...
How to reproduce:1. Download the user-submitted project(2017test)2. Build it via CMD/Terminal along with the -batchmode argument3. O... Read more
[SerializeReference] managedReferenceFullTypename is empty when serializ...
1 ) Open attached project2 ) Select "New Serialize Reference Editor Bug.asset"3 ) Notice that in the inspector the class that does n... Read more
AddressablesDataBuilders.cs method CreateResult() does not assign the pa...
How to reproduce:1. Create a new Unity project2. Download and import the Addressables package3. Navigate to Packages/Addressables/Ed... Read more
[Probuilder] The scroll down arrow in Pro builder window becomes inactiv...
To reproduce:1. Open attached project2. Open Pro Builder window3. Resize the window to the minimum width4. Press the bottom button t... Read more
[ProBuilder] Toggle button state is unclear and always appears as disabl...
How to reproduce:1. Create a new Unity project2. Download and import the ProBuilder package3. Open Tools > ProBuilder > ProBui... Read more
[Win7] Built HD-RP player leaks memory
How to reproduce:1. Create and open a new project using HD-RP template2. Build and run the game3. Observe memory used by the built a... Read more
Editor crashes when undocking/docking Preview window
To reproduce:1. Open attached project ("case_1183442.zip")2. Select "New Material" material from Assets3. In the Inspector window un... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor