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Asset Bundles have different CRC values when Game Window Aspect Ratio is...
Repro steps:1. Open user attached "BundlesTest.zip" project2. In the top menu, go to Bundles > Build Asset Bundles3. Go to the fo... Read more
[HDRP] Minor UI issue, SSAO text in Frame Settings never fits
Small UI issue where Screen Space Ambient Occlusion never fits in Project Settings-> HDRP Default Settings -> Frame Settings -... Read more
UnityEngine.MinAttribute is not restricting the value of a variable when...
To reproduce:1. Open attached project ("case_1183703.zip")2. Open "Test" Game Object from Hierarchy3. In the Inspector window try to... Read more
[VCS] Inspector Check Out button does not show up when the initial selec...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Create 3 new scripts and... Read more
directional lights - main light selection
The automatic main light selection for directional lights selects different lights for different color hue values. 1. Download MainL... Read more
[Mono] [Coverage] crash on mono_profiler_get_coverage_data when calling ...
How to reproduce:1. Open the "mono_profiler_coverage_crash.zip" project2. Enable Code Coverage (Preferences > General > Enable... Read more
[Android] Screen.safeArea and Screen.cutouts return incorrect values on ...
Code assumes that we render behind the notch, but when Screen.fullScreen == false we don't and incorrect values are returned. Repro ... Read more
[HDRP][Shadergraph] Texture preview is only animated by time node in Pla...
Steps to reproduce:1. Add paths to manifest.json of latest HDRP and Universal packages2. Open "New Shader Graph" and observe Same Te... Read more
Errors are thrown after Middle-Clicking on GameObject when the GameObjec...
How to reproduce:1. Open the attached user's project (case-1183667-Project.zip)2. Open the SampleScene3. Click on the GameObject (en... Read more
System.Configuration.dll fails to load when running a built project
How to reproduce:1. Open the SampleScene in the attached "case_1183654-ioc" project2. Enter play mode3. Notice the working GUI Label... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor