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Textures turn black in Play mode when QualitySettings.masterTextureLimit...
How to reproduce:1. Open attached project (MasterTextureLimitRepro.zip)2. Open the SampleScene in the Scene folder3. Enter play mode... Read more
[Mobile][IL2CPP] App crashes after the splash screen when there's a NavM...
Repro steps:1. Create a new project2. Add a NavMeshObstacle component to any Game Object in the scene and save it3. Switch build tar... Read more
Crash on RenderSingleNodeSelected when opening Occlusion Visualization a...
How to reproduce:1. Open the "Level1" Scene in the attached "case_1188203.zip" Unity project2. In the Hierarchy tab, select the "Ter... Read more
[HDRP] HDRP Wizard Fix All location change
Arguably most used HDRP wizards part will be Fix All button. Currently, to reach it you often need to either scroll down or resize t... Read more
[VCS] VCS Context menu fails to show up and throws an error after upgrad...
How to reproduce:1. Create a new project with the 2019.3.0a11 or older version in your preferred workspace2. Open it and connect it ... Read more
"Assertion failed" when Unity recreates empty folders from their orphane...
How to reproduce:1. Open the attached "NoGithubReproProject" repro project2. Find the "New Folder" folder and open it in your file e... Read more
[Asset Importing] Pulling folder .meta file deletion does not properly d...
How to reproduce:1. Have two users on the same Git project with at least one empty folder2. With user 1: delete the folder and commi... Read more
Audio glitches and CPU usage increases when plugging microphone/speaker/...
How to reproduce:1. Plug any microphone/speaker into your computer via USB2. Open attached project3. Enter the Play Mode4. Open Prof... Read more
Windows Editor crashes on building when Custom texture is set as Project...
To reproduce:1. Open attached project;2. Make sure custom texture (you can use the texture added in the project (icon.png) or import... Read more
[Template] For all templates, "Reset packages to default" option resets ...
For all templates, "Reset packages to default" option resets all packages according to 3d template, regardless of the default packag... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS