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[Android] Black Screen instead of the camera stream when AR Camera is used
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “Scene“3. Build and Run for Android4. Accept the Camera permissio... Read more
Clicking “Selected Sample Track” throws errors and no window opens
Steps to reproduce: Create a new Unity project Go to Window → Analysis → Profiler Switch to Edit Mode profiling and record for a few... Read more
Wrong asset is loaded when using Addressables with Pack Separately bundl...
How to reproduce:1. Open the “IN-112483_AddressablePackSeparate“ project2. Open the “Sc_Menu“ Scene3. Go to Window > Asset Manage... Read more
Undocking Search window after selecting Builtins/Reports throws NullRefe...
Steps to reproduce: Open a Unity project Window → Search → New Window Immediately dock the Search window Ensure Toggle Search Query ... Read more
Installing Memory Profiler package throws “Missing Signature” warning po...
Steps to reproduce:1. Create new Unity project2. Open Package Manager window3. Select “Unity Registry”4. In registry find “Memory Pr... Read more
[PublicAPI] SaveGraphIfDirty saves even if the graph is not dirty.
it calls GraphObject.Save that do not check the dirty state in case of a foreign asset. Read more
Docking the Search window with builtin selected causes “No measure funct...
Steps to reproduce: Open a new Unity project Go to Window → Search → New Window Ensure Toggle Search Query Builder Mode is enabled C... Read more
[MacOS] AdvancedDropdown in the Profiler is not scrollable even when not...
Note: The bug is with the AdvancedDropdown, not with the profiler window. How to reproduce:1. Create a new Unity project2. Go to Win... Read more
Memory leak when a lot of Particle Systems instantiated while Profiler i...
How to reproduce:1. Open the attached project "IN-113314"2. Open the Profiler window3. Enter Play mode4. Wait for several minutes (~... Read more
"ArgumentOutOfRangeException" error is thrown when trying to delete lett...
How to reproduce:1. Create and open a new project2. Open Edit → Project Settings → UI Toolkit and enable the “Advanced Text Generato... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
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