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HUB Bug Reporter - Text overlap
In the bug details section of the HUB bug reporter, having enough text that requires srolling can cause some overlap with the title.... Read more
[Bug reporter] Bug Reporter has no dark mode support on MacOS making the...
How to Reproduce:- Open Unity- Go to Help -> Report a Bug- Notice issue - Bug Reporter contrast is inconsistent, the text is hard... Read more
Hub Installs menu is not disabled when no internet connection present
When disconnected from the internet the HUBs installer option is still enabled. The steps to install Unity, it's modules, build tool... Read more
[Shader Graph] Dropdown icon of properties under "Shader Graph" window d...
Properties dropdown icon direction is not changing on expanding and collapsing from Blackboard under "New Shader Graph" window, refe... Read more
[Shader Graph] All UV dropdown value is clipped under Shader Graph
Value of All UV dropdown is clipping from UV node category (Simple Noise, Rotate, Radial Shear) under Shader Graph Window, refer att... Read more
Creating a new project when the editor layout includes Player Settings w...
How to reproduce:1. Create a new Unity project2. Open Player Settings window and choose "XR Settings" tab3. Close this project4. Cre... Read more
[Oculus Go][Oculus Quest] Blit doesn't work properly on Single Pass
Repro steps:1. Open attached project2. Build and run3. Observe the screen Actual: Only a quarter of the square is rendered Reproduci... Read more
[Hybrid Renderer + URP] Copy of Entity appears when using Hybrid Rendere...
How to reproduce:1. Open User's attached "DiabloMP.zip" project2. Load "TestArena" scene found in _Game -> Scenes3. Enter the Pla... Read more
[Linux] Expanding or closing the Swatches section of the Color picker sh...
How to reproduce:1. Create a new project2. Click on 'Directional Light' in the Hierarchy3. Click on the Color Picker4. Expand the Sw... Read more
Pixel Perfect Camera Component does not maintain the aspect ratio when t...
How to reproduce:1. Open the attached project ("case_1188695-Project.zip")2. Open the AspectRatioBug from the Scene folder3. Enter t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS