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[Android][VideoPlayer] Video is not launched when VideoPlayer Source is ...
How to reproduce:1. Create a new project2. Add 3D Object to the scene3. Add ‘VideoPlayer’ component to the object4. Set "Source" to ... Read more
[IMGUI] Windows are flickering while resizing with Direct3D12 Graphics APIs
Windows are flickering while resizing with Direct3D12 Graphics APIs. Steps to repro:1. Create a new project.2. File > Build Setti... Read more
[ShaderGraph][Mac] ShaderGraph's Preview Window displays different frame...
Reproduction steps:1. Open the attached project named "Case_1191620"2. Open the "TestScene"3. Open the "Test" ShaderGraph and Game v... Read more
Anchor Presets suggests to press "Alt" button to set position when there...
How to reproduce:1. Create a new Unity project2. Create any UI GameObject (e.g. Image) and select it3. In the Inspector window click... Read more
[Android] Logcat window yellow warnings hardly visible on Unity Personal...
To reproduce:1. Open the Logcat window while using Personal theme2. Observe a warning message Expected: Message is clearly visible a... Read more
[LWRP] Specularity of the material disappears when smoothness value is i...
Steps to reproduce:1. Open user's attached project "LWRP1930.zip"2. Open "WaterTest" scene3. Enter Play mode5. Drag the Canvas slide... Read more
Custom asset's mesh is distorted and has too many vertices when using Me...
1. Open the attached '2019.3.0b4.zip' project and load 'New Scene' scene2. Enter Play mode3. In the Hierarchy window select 'NewMesh... Read more
Editor crashes when generating lighting with a specific model in a scene
How to reproduce:1. Open attached project "Case_1191582_modelcrashmini.zip"2. Open "Church01" scene3. Generate Lighting Expected res... Read more
Shader Graph freezes when creating a new field with custom name
How to reproduce:1. Open the "shadergraph_is_broken.zip" project2. Open the "New Shader Graph1" Shader Graph3. Press + on the Fields... Read more
Unity crashes on GC_grow_table when trying to deserialize an XML file
How to reproduce:1. Open the "GC_Crash.zip" project2. Open the "_PRINT_2" scene3. Enter Play Mode4. Press "Button"5. If Unity didn't... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS