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[Hub] [Mac] Linux Support is installed at root of Unity installation ins...
To reproduce:1) Open Unity Hub2) Install Unity with Linux Support Expected: The support is installed in {UNITY_PATH}/PlaybackEngines... Read more
Editor is not fully translated to English when changing the language fro...
How to reproduce:1. Install a Unity version using Unity Hub2. In the Unity Hub go to 'Installs'3. Click on the three dots next to th... Read more
CustomPropertyDrawer layout doesn't match the size of a property when ty...
To reproduce:1. Open attached project ("case_1185181.zip")2. In Hierarchy select "Test" Game Object3. In the Inspector window observ... Read more
[macOS] WebViewWindow::~WebViewWindow() crashes when closing Editor afte...
To reproduce: 1. Open Unity and open any Project2. Open Asset Store window3. Search for "car engine"4. Choose "ENGINES" by Kristian ... Read more
Vertical ellipsis symbol is displayed outside 'Presets' panel bounds
How to reproduce:1. Open user's attached '19.3.0b4 URP.zip' project2. Select > Assets > Editor > Gradients > Edit Expect... Read more
[Hub] displays same icons for Windows Il2cpp and UWP build support under...
Hub displays same icons for Windows Il2cpp and UWP build support under Installs. Refer the attached video Steps to reproduce:1) Open... Read more
[iOS]crash on "lookup<core::basic_string<char, core::StringStorageDefaul...
How to reproduce:1. Download the project from the link provided in the Edit section or create a new one2. Go to the File-> Build ... Read more
UIElements MinMaxSlider gets Cropped when the slider is moved all the wa...
Reproduction steps:1. Create a new project2. Open Window -> UI -> UIElements Samples3. Select Numeric Fields sample4. Move the... Read more
Unlit/PBR Shader Graph Keywords menu is too small and is difficult to na...
How to reproduce:1. Open attached project2. Select New Shader Graph asset3. Press "..." button next to the Keywords label at the Ins... Read more
[Universal RP] Terrain height blending needs to be fixed to match HDRP's...
Universal version of this bug:https://fogbugz.unity3d.com/f/cases/1187428/As Universal did not support terrain height blending until... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS