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[VFX Graph] Properties and buttons under "Play Control" window are not s...
Properties and buttons are not scaled according to "Play Control" window, A blank black screen appears in the window, refer the atta... Read more
Reference of nested Prefab instance not updating when restored through C...
How to reproduce:1. Open the attached project and set it up as collab with an initial commit2. Open "TestScene" and expand "Parent" ... Read more
[Animation][macOS] Blending Layer dropdown from the Layer setting does n...
Unable to select options from Blending Layer dropdown as it opens on closes immediately from Layer Settings in Animator on MacOS, Re... Read more
Button onClick list is not modified if the Target method's accessibility...
How to reproduce:1. Open the "SampleScene" scene in the attached "PrivateButtonRepro.zip" project2. Select "Button" GameObject in th... Read more
Incorrect font size in the Project Browser when using the Verdana font
How to reproduce:1. Create and open a new project2. In Preferences window set Editor Font to 'Verdana'3. Make sure that Project Brow... Read more
"IPreprocessShaders.OnProcessShader" doesn't work with "multi_compile_lo...
Reproduction steps:1. Open "New Unity Project (12).zip" project2. Build for Android3. Look at the Console output Expected Result: "F... Read more
Scriptable Object's Reset functionality is disabled
How to reproduce:1. Open the attached project "1202960.zip"2. Select the Test Scriptable Object3. Press the "three dots"/"gear" on t... Read more
Shader Sampler name is typed in lower case when Texture/Sampler mismatch...
Reproduction steps:1. Open attached project "shader_error"2. In the project window, select "UnrecognizedSamplerErrorNotReportedOnMet... Read more
Remote Config window lags and Console errors appear when a new float typ...
Steps to reproduce:1. Open the attached "WarriorProject" project2. In the toolbar, press "Window", then "General", then "Services"3.... Read more
[IL2CPP] PreserveSig attribute is ignored when building with IL2CPP
How to reproduce:1. Open the attached project ("case_1202914-IL2CPP PreserveSig.zip")2. Make a Standalone build with IL2CPP scriptin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor