Search Issue Tracker
Fixed in 1.0.9
Votes
0
Found in [Package]
2018.4
2019.2
2019.2.8f1
2019.3
2020.1
Issue ID
1202915
Regression
No
Remote Config window lags and Console errors appear when a new float type setting is created
Steps to reproduce:
1. Open the attached "WarriorProject" project
2. In the toolbar, press "Window", then "General", then "Services"
3. In the Services window, press "New link" and create a Unity Project ID
4. In the toolbar press "Window" then "Remote Config"
5. In the Remote Config window press "Add Setting"
6. Change the new setting type to float
7. Delete the setting
Expected result: The newly created setting gets deleted, no errors show up in Console window
Actual result: The newly created setting ignores any interaction, errors appear in Console window ("FormatException: Input string was not in a correct format")
Reproducible with: 2018.14f1, 2019.2.16f1, 2019.3.0f2, 2020.1.0a15 (Remote Config 1.0.6 - 1.0.9 preview)
Note: Could not test with 2017.4 (Remote Config package was not introduced yet)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment