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Editor and Build Profiles windows turn black when moved to another monitor
Steps to reproduce: Short version: Have your monitors set to mirror Close your Mac (as you would when putting it to sleep); make sur... Read more
“Default Renderer is missing” error is thrown when converting Rendering ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Render Pipeline Converter window (Window >... Read more
Memory Profiler doesn't find references to NativeArrays smaller than 16B...
Steps to reproduce: Open attatched snapshot in the Memory Profiler window (in the package com.unity.memoryprofiler), and navigate to... Read more
InputTestFixture.TearDown() fails to reset Input System state between co...
Reproduction steps:1. Open the attached “IN-107889.zip” project2. Open the “Playground” Scene3. Open the Test Runner Window (Window ... Read more
Shader Graph Info Box Text Becomes Center-Aligned When Project Settings ...
Steps to reproduce: Create a new Unity project Ensure Shader Graph is installed Open Project Settings via Edit > Project Settings... Read more
Shader Graph Info Box Uses Inconsistent Font Size in Project Settings
Steps to reproduce: Create a new Unity project Ensure Shader Graph is installed Open Project Settings via Edit > Project Settings... Read more
Editor freezes and "Recursively dispatching event" errors appear in the ...
How to reproduce:1. Open the attached “IN-109095” project2. Open the “SampleScene” Scene3. Enter Play mode4. In the Game view open t... Read more
Right Margin input field is too wide when Inspector is maximized in UI B...
Steps to reproduce:1. Create new Unity project2. Open UI Builder3. Maximize UI Builder window4. Drag Visual Element to Hierarchy5. I... Read more
Nested "Run Subgraph" nodes cause infinite asset reimport
How to reproduce:1. Create a new project2. Install the Behavior package through Window → Package Manager → Unity Registry3. Create 2... Read more
Burst Inspector UI elements overlap each other making some buttons not i...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Burst Inspector window (Jobs > Burst >... Read more
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