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[HDRP] "Culling group was not disposed" message is shown in Editor.log a...
Steps to reproduce:1. Create a new project with the HDRP template2. After Unity Editor finishes loading, close it3. Open Editor.log ... Read more
Major IMGUI performance regression in 2019.3.0a11 when compared to 2019....
How to reproduce:1. Open the attached "1206495.zip" project2. Open the "test" Scene3. Open the Profiler window and Enter Play Mode4.... Read more
Editor crashes when editing a nested property with EditorGUILayout.Prope...
How to reproduce:1. Open the attached project and select foo_test.asset2. In the Inspector try to change the value of Bar using the ... Read more
[Test Runner] Incorrect listing of test order of execution
Steps to reproduce:1. Open supplied project2. Run the tests in the Test Runner3. Inspect the Console window Expected: the Console lo... Read more
[ShaderGraph] Property node position data is not transferred when conver...
Repro Steps:1. Launch a URP project2. Create a ShaderGraph Asset with multiple Property nodes3. Create various Nodes and connect the... Read more
[WebGL] [DOTS Web] Build crashes with "Memory access out of bounds" erro...
How to reproduce:1. Open the attached project ("case_1206461-ChaosTech.zip")2. Open the repro scene ("Assets/Worlds/ChaosTech/ChaosT... Read more
[ShaderGraph] Double clicking SubGraph Input Fields will cause a selecti...
Repro Steps:1. Launch a URP project2. Create a ShaderGraph Asset3. Create a SubGraph Asset which takes an input4. Place the SubGraph... Read more
[D3D12] Editor crash when creating a Texture2D object with specific Leng...
Steps to reproduce:1. Open the attached project named "Case_1206424"2. Enter Play mode Expected behavior: The editor either enters P... Read more
[Burst] "Burst error BC1002: Unable to find interface method" error when...
Reproduction steps:1. Open "project_756592.zip" project2. Build a Standalone Player Expected Result: Build finishes successfullyActu... Read more
[iOS] Player crashes on startup if Unity Web Request built in module is ...
Steps to reproduce:1. Create new project2. In player settings, make sure that "Disable HW Stats" is unchecked3. Open package manager... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS