Search Issue Tracker
Shaders are ignored when executing Build Asset Bundles method from conso...
How to reproduce: 1. Open any command-line interpreter 2. Run "UNITYPATH -batchmode -quit -nographics -projectPath PROJECTPATH -exec... Read more
[URP] [AR Foundation] warning message regarding cameraDepthTarget with U...
Repro steps: 1. Open the attached Unity project. 2. In Build Settings, switch to either the iOS or Android platform. 3. Build and de... Read more
[Android][IL2CPP] App crashes after executing Application.Quit
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Press the back button 4. If the app doesn't crash try to resume... Read more
Kinematic Rigidbody does not respect Adaptive Force setting
How to reproduce: 1. Open attached project 2. Open scene PhysicsTestScene.unity 3. Play the scene - Note the left structure does n... Read more
[Android] Samsung S21 is not able to reach .obb
How to reproduce: 1. Open the attached "1365713_repro.zip" project 2. Switch the Platform to Android (File->Build Settings...->Andro... Read more
Properties are not editable for multiple Control Points when editing Spl...
Reproduction steps: 1. Open the attached project "Snow Boarder.zip" 2. Create 2D object -> Sprite Shape -> Closed Shape 3. In Sprite... Read more
[Android] Video is not being rendered when using URL on some Android dev...
To reproduce: 1. Open attached project VideoPlayerAndroidQ.zip 2. Build and run to android device Actual result: Video is not play... Read more
“Destroy may not be called from edit mode” error appears when having the...
How to reproduce: 1. Open the user’s attached project “UIElementsAndInputSystemErrors.zip“ 2. Enter and Exit Play Mode 3. Enter P... Read more
Cannot archive build for iOS using Xcode 13.3 when the project is built ...
Reproduction steps: 1. Open the attached project “BuildRepro” on a Windows machine 2. Build the project for the iOS platform 3. E... Read more
Custom and built-in menu items stop working when a project has lots of m...
How to reproduce: 1. Open the user's attached project 2. Open Window>Rendering>Lighting Expected results: The Lighting window o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GPU utilization increases by 20% on Meta Quest headsets when Render Graph is enabled on 6000.0.16f1 and higher
- Value on Slider (Int) control in UI Builder displays as default when saving UI Document
- Color mismatch in UI Builders Library panel when the Editors theme is set to Light Mode
- [Android ] "AndroidJNI.ToBooleanArray" returns a random non-zero value instead of "IntPtr.Zero" when the method argument is null
- Non-HDR color picker opens when selecting material color with HDR enabled