Search Issue Tracker
Empty List Elements appear in the Inspector when using Custom Editor Fie...
How to reproduce:1. Open the attached project's "case_1214101-Project.zip" Scene labeled "SampleScene"2. Select the "Test" GameObjec... Read more
JobComponentSystem.OnUpdate function throws an uninformative error messa...
How to reproduce:1. Open the attached project2. Clear the Console Window3. Observe the cleared Console Window Expected result: No er... Read more
[Editor] UI Canvas with Screen Space-Camera doesn't render properly
UI Canvas with Screen Space-Camera doesn't render properly when multiple Game views are present Repro steps:1. Open attached project... Read more
[2019.3] Changing lightning settings via API doesn't update them in the ...
How to reproduce:1. Open the attached project2. Window > Rendering > Lightning Settings3. Enable Realtime GI, Baked GI and dis... Read more
[iOS][OpenGLES] Screen safeArea and size is zero if app is launched with...
Steps to reproduce: 1. Open attached project2. Open scene "SampleScene"3. Build and run on iOS device4. In Xcode console, notice tha... Read more
[Camera] "TLS Allocator ALLOC_TEMP_THREAD" exceptions are thrown on open...
TLS Allocator ALLOC_TEMP_THREAD, underlying allocator ALLOC_TEMP_THREAD has unfreed allocations, size 23 errors are thrown continuou... Read more
[Prefab] Mouse cursor always loading state when the input value of Blend...
When a prefab of Mirror 3D object is created and Blend Distance property from the "Planer Reflection Probes" component is dragged be... Read more
Profiler Record toggle is disabled after loading a file
How to reproduce:1. Open the attached "1214048.zip" project and open the Profiler window2. Enter Play Mode to begin profiling3. Exit... Read more
[HDRP] [Vulkan] Player doesn't render HDRP template scene if there are o...
Steps:1. Create new project with HDRP template2. Open package manager > HDRP (high-definition render pipeline) > update to lat... Read more
[XR] Stereo rendering mode selection dropdown is unavailable for WMR in ...
Stereo rendering mode selection dropdown is unavailable for WMR in XR plugin management. Right now the only stereo rendering mode av... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS