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Render features gets disabled with no console message when Intermediate ...
How to reproduce:1. Create a new project with Universal Render Pipeline (URP)2. Find “PC_Renderer” file using Project window under A... Read more
Editor colors appear darkened out when HDR Display Output is enabled
How to reproduce:1. Open the ‘BugRepro1.zip' project2. Open the Project Settings3. Enter Player settings inside the Project Settings... Read more
Default Mesh Renderer Material cannot be found in the Select Material wi...
Reproduction steps:1. Create a new project2. Create a GameObject (e.g. Cube)3. Open Select Material window in the Inspector (Mesh Re... Read more
UI Builder button text disappears in the GameView when the radius of the...
How to reproduce:1. Open ‘IN-113378.zip’ project2. Open the GameOverUI Visual Tree Asset (Assets/UI Toolkit (test)/GameOverUI)3. In ... Read more
Paste Settings functionality does not save the pasted settings in volume...
How to reproduce:1. Open the attached “IN-115344” project2. In the Project window, navigate to (Settings → CopyOfSkyandFogSettingsPr... Read more
[Android] Volume level of the same audio file is different on Samsung Ga...
Steps to reproduce:1. Open the attached user's project "SampleAudioUnity6.zip" on 2023.3.0b32. Switch to Android3. Build the applica... Read more
Crash on “mono_jit_runtime_invoke” with Fatal Error when closing Editor ...
Steps to reproduce:1. Create new Unity project2. In Hierarchy window create Cube GO (3D Object > Cube)3. Drag Cube GO to Project ... Read more
‘Expected end of value’ warning occurs when a property declaration inclu...
Reproduction steps:1. Open the attached “IN-113966” project2. Select the “USSFile” in the Project window3. Observe the Inspector win... Read more
Tags window completely breaks and throws Exception errors when Adding a ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Select the "Global Volume" GameObject in the Hierarch... Read more
[Water] Adding caustics in the water system creates lots of new tris (150k)
Description Open any HDRP project Add water surface and check on caustics Notice that looking at the stats windows the numbers of ve... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor