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[Scene] VFX Selection outline issues when Output Mesh is used in the effect
Repro steps:1. Import the attached package and open the Repro Scene.2. In the scene view, make sure that Selection Outline is on (un... Read more
[UIR] Vertical Scrollbar flickers in the Inspector on resizing the window
Vertical Scrollbar flickers in the Inspector on resizing the window. This occurs with all Graphics APIs. Steps to repro:1. Open the ... Read more
No warning is shown when trying to Export Package from the Packages folder
Reproduction steps:1. Open user's attached project "PrefabBugs"2. In the project window, select Packages/pfc Test/Runtime/Cube3. Rig... Read more
UV editor's Actions window's text moves out of sync and background disap...
To Reproduce:- Open a new unity project- Install ProBuilder (Window -> Package manager -> Probuilder)- Add a cube (Tools ->... Read more
Older prefabs are not serialized to text when upgrading the project with...
How to reproduce:1. Open attached project "PrefabUpgradeSerialization.zip"2. In Project window, search for "Tile0"3. Open the "Tile0... Read more
Free orientation example in NavMeshComponents caused a crash
When I loaded up the "free orientation scene" from the master navmesh branch https://github.com/Unity-Technologies/NavMeshComponents... Read more
Moving the Hierarchy tab will cause a NullReferenceException to be throw...
How to reproduce:1. Create a new project in 2020.1.0a232. Move the Hierarchy window by dragging the name of the tab3. Dock the Hiera... Read more
Editor hangs when entering the Play Mode and the Advertisement Package i...
How to reproduce:1. Open the attached project2. Enter the Play Mode / change the current Scene to "SampleScene" / exit from the Unit... Read more
[ECS] TargetException: Non-static field requires a target is thrown when...
How to reproduce:1. Open attached project "EcsTextureAtlas.zip" and scene "SampleScene"2. Enter Play mode3. Open "Entity Debugger" w... Read more
[ECS] Subscene DestroyEntity with LinkedEntityGroup fails to clean up an...
How to reproduce:1. Open attached project "EcsTextureAtlas.zip" and scene "SampleScene"2. Enter Play mode3. Exit Play mode4. Observe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor