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0
votes
Fixed

[Collaborate] Collab process info doesn't update once it changes to 'Ope...

Package: Collab Proxy

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Feb 27, 2020

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Version/s: 1.3.7

The process info for collab doesn't update after the publishing is cancelled once. It shows 'Operation Cancelled' even if the change... Read more

0
votes
Fixed

Visual C# Compiler fails to locate assembly if response file compiler ar...

Scripting

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Feb 27, 2020

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Version/s: 2018.4, 2019.2.14f1, 2019.3, 2020.1, 2020.2

Steps to reproduce:1. Create a folder named "addspacesinpath" in the root of C:2. Drop the attached dll (System.Xml.Linq.dll) in sai... Read more

1
votes
Fixed

[iOS] Device token returns null after successful notifications authorisa...

Package: Mobile Notifications

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Feb 27, 2020

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Version/s: 1.0.4-preview9

How to reproduce:1. Open the attached DeviceTokenIssue.zip project2. Build for iOS and deploy the Xcode project to the iOS device3. ... Read more

0
votes
Fixed

[Collaborate] Restore functionality doesn't work

Package: Collab Proxy

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Feb 27, 2020

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Version/s: 1.3.7

Restore functionality doesn't worka. On Mac and 'Resyncing To Revision' popup appears and doesn't disappear at all while trying to r... Read more

0
votes
Won't Fix

Constantly creating and destroying CharacterController component causes ...

Physics

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Feb 27, 2020

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Version/s: 2017.4, 2018.4.2f1, 2020.1

How to reproduce:1. Open attached project (1223324.zip)2. Enter Play Mode3. Open task manager and find the Unity.exe process4. Obser... Read more

0
votes
Fixed

[2D] NullReferenceException is thrown on selecting "Restore Default Pose...

Package: 2D Inverse Kinematics

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Feb 27, 2020

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Version/s: preview.2 - 3.0.0, preview.1 - 2.0.0, preview.1 - 1.3.0, preview.1 - 1.0.5

On selecting "Restore Default Pose" property under "IK Manager 2D(Script)" causes the editor to throw NullReferenceException, refer ... Read more

0
votes
Fixed

MSAA affects render texture size even in Deffered Only mode

Package: Scriptable Render Pipeline HD

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Feb 27, 2020

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Version/s: 7.1.2

Repro steps :- Create/Open HDRP Template- Switch your HDRP lit shader mode to forward only (or both)- Set MSAA to MSAA 8x- Switch yo... Read more

0
votes
Not Reproducible

Memory usage 20GB when importing Common USS stylesheets

UI Toolkit

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Feb 27, 2020

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Version/s: 2019.1.0a10

To reproduce: 1. Get project from case 1203433 (or from here https://drive.google.com/open?id=19GtoEEs8xfjndbX2MjxJl0ThcYrO87DE)2. I... Read more

1
votes
Fixed

[Vulkan] The amount of memory allocated for textures on Vulkan is almost...

Vulkan

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Feb 27, 2020

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Version/s: 2018.4, 2019.3.1f1, 2019.4, 2020.1, 2020.2

Repro steps:1. Open attached project2. Make sure Vulkan is in use3. Build and Run a dev build on Android/WindowsStandalone Actual: T... Read more

0
votes
Fixed

Custom built DLL's scripts which have classes derived from UIBehaviour c...

Scripting

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Feb 27, 2020

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Version/s: 2019.3.0b5, 2019.3.1f1, 2020.1.0a6, 2020.2

How to reproduce:1. Open user-submitted project (testB.zip)2. See that Assets/Plugins/testUIDLL contains Class13. Close the project4... Read more

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