Search Issue Tracker
[MacEditor] Editor crashes when building without switching the platform ...
'Steps to reproduce: 1) Open the attached project. 2) Switch the platform to 'PC, Mac & Linux Standalone' in the Build Settings.... Read more
[shaders] Mac shader compiler runs out of memory on complex surface shad...
Importing "The Blacksmith: Characters" asset, the editor gives an error "Protocol error - failed to read correct magic number". The ... Read more
[iOS]Exception is thrown after splash screen appears when using Unity Ads
Steps to reproduce the issue:1. Download attached project (link to the storage and share service is provided in the user’s email).2.... Read more
Coroutine functions are sometimes labelled incorrectly in the Profiler
Steps to reproduce:1. Download and open attached project CoroutineProfileTest.zip2. Open scene CoroutineProfileTest_scene3. Observer... Read more
Particles jitter when simulating it by increasing Playback Time
How to reproduce:1. Open the attached project2. Open "broken" scene and select Particle System in hierarchy3. In the Editor Particle... Read more
Clicking on particles that have prewarm enabled but looping disabled doe...
How to reproduce:1. Open user project.2. Open scene "broken".3. From Assets > bug folder drop "working" prefab into hierarchy.4. ... Read more
Building for WebGL when project includes StreamingAssets folder fails il...
Steps to reproduce:1. open attached project "glRepro.zip"2. build for WebGL - IL2CPP did not run properly error and cancels build Re... Read more
[Shaders] Blacksmith Characters pack shaders don't compile in 5.4+ due t...
"The Blacksmith: Characters" Asset displays missing (magenta) textures on characters unless the shaders are set to "Standard" 1. Wha... Read more
Crashed in :AnimationCurveTpl<Vector3f>::EvaluateClamp when playing lega...
Steps to reproduce: 1) Download attached project and open in Unity.2) Open scene 'MiniSplashScene' and press Play.3) Wait for tutori... Read more
"res/mipmap-[density]" folders for launcher icons are missing
Reproduction steps:1) Open user's attached project2) Build it for Android3) Open .apk file using "Winrar"4) Go to "res" folder-- Not... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed