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[UI] GPU Baking Device dropdown shows the first device in the list by de...
Steps to reproduce: 1. Make sure that you have a machine with multiple GPUs2. Create a new project, or open an existing one3. Make s... Read more
NavMeshAgent CalculatePath does not return the optimal path when going o...
Reproduction steps:1. Open the attached project "1225131.zip"2. Open the "test" scene3. Enter Play mode4. Click on the bottom-left p... Read more
[VFX] Sorting issue with multiple viewport
Unexpected sorting when there are multiple camera rendered within the same frame.Only the last rendered camera use the correct sorting. Read more
[tvOS] !IsDirectoryCreated error is thrown when a project is build succe...
!IsDirectoryCreated error is thrown in the console when a project is build successfully for tvOS platform, Refer attached screenshot... Read more
[HDRP] [DXD12] Crash on GfxTaskExecutorD3D12::UnmapTiledSubresource on s...
Editor crashes on switching Colorspace Linear to Gamma with Direct3D12 Graphics APIs. Steps to repro:1. Create a new HDRP Template p... Read more
[URP] The Viewport Rect isn't correctly applied when the camera is outpu...
Repro step :- Open ViewportRect_URP- Open Scene "Repro.unity"- Open GameView : see a greenExpected result : half of the game view in... Read more
Singleton Entity no longer accessible when "in" parameter modifier is us...
Steps to reproduce:1. Open the attached project (case_1225101.zip)2. Enter Play Mode3. Open the Console window (Window > General ... Read more
[XR][Android][URP][ShaderGraph] Shader graph is excluded from build but ...
Reproduction steps:1. Open the user's provided case "SRP_MainTidy.zip"2. In the Package Manager remove anything XR related3. Build t... Read more
Prefabs which are not nested return null value when using PrefabUtility....
Steps to reproduce:1. Download and open attached "BetterUI_Test2019" project2. Open "Betterizer" script3. Insert a breakpoint in lin... Read more
[Android] [Mac] Build fails on macOS when Burst package is installed
Reproduction steps:1. Create a new project or open an existing one2. Install Burst package3. Build for Android Expected result: Buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor