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ArgumentException: GUILayout: Mismatched LayoutGroup.mouseMove appears w...
Steps:1. Open attached project2. Load SampleScene3. Select Cube prefab instance4. Right-Click and choose "Prefab -> Open Asset In... Read more
[MacOS][HDRP] System crashes on opening a new project with HDRP Template
[MacOS][HDRP] System crashes on opening a new project with HDRP Template. System crashes on opening a new project with HDRP Template... Read more
[Linux][Burst] Crash on unhandled NULL exception when clicking the Jobs ...
Reproduction steps:1. Open a new or an existing project2. Open the Package Manager window3. Install the Burst package4. Click on the... Read more
Current Frame Button looks active when data in Profiler Window is cleared
How to reproduce:1. Create a new project2. Open Profiler Window3. Enter Play Mode -> Pause4. In Profiler Window Clear all profili... Read more
DX12 performance is significantly worse when compared to DX11
How to reproduce:1. Open the attached project ("DX12-performance.zip")2. Open the repro scene ("SampleScene")3. Set DirectX11 as the... Read more
Enter Play Mode button overlaps with the Grid Snapping button when the E...
How to reproduce:1. Create a new Unity project2. Reduce the Editor's horizontal length size to the minimum value3. See that the Grid... Read more
[VFX] [HDRP] Release build crashes when instantiating a lot of prefabs w...
Reproduction steps:1. Open the attached project ("case_1225659-vfxgraphcrash.zip")2. Make a standalone (release) build and run it3. ... Read more
"Invalid reference id '0' while trying to get instance object typename" ...
Resizing array of abstract classes with [SerializeReference] in the inspector results in error printed to console, like "Invalid ref... Read more
Remote Asset Cache fails to download some Artifacts when using Asset Imp...
How to reproduce:1. Install Unity Accelerator2. Get its IP from the final screen of the installation3. Open the attached project4. E... Read more
Grid Layout Group's placement is not updated when replacing contained Ga...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Click on any of the Buttons Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor