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New Cylinder Shape Radius is limited to 0.001 and cannot be changed when...
How to reproduce:1. Open the attached 'project-1228271.zip' project2. In the ProBuilder window select the '+' button next to 'New Sh... Read more
CrashReporting::LogBuffer::RecordLogMessage may crash if called from mul...
If there are many background threads all logging messages at once, CrashReporting::LogBuffer::RecordLogMessage may crash. As a worka... Read more
Unity can only display one Web Camera at once when trying to use Multipl...
How to reproduce:1. Open the user's project2. Open the scene "Test_WebCam_1"3. Press Play Expected result: Both cameras show upActua... Read more
[XR SDK][MockHMD] Editor crashes after switching rendering modes and ent...
How to reproduce:1. Create a new project2. Add Terrain Game object to the scene (Right click on Hierarchy window->3D Object->T... Read more
The camera gizmo icon is not displayed
Repro steps: 1. Create a new 3D project Result: The camera icon cannot be seen.Expected: The camera gizmo icon should be displayed R... Read more
[Outputs] 'InvalidCastException: Specified cast is not valid.' when usin...
Repro steps:1. Create a new VFX or open an existing one.2. Create any Mesh context (i.e. Output Particle Mesh, Output Mesh, etc.)3. ... Read more
Editor crashes on EventHandler`1<TEventData_REF>:invoke_void_TEventData ...
Reproduction steps:1. Open the user's attached "Montreal.zip" project2. Load the "Sandbox" scene3. Enter Play mode-- Observe the cra... Read more
Unity YAML Upgrading project to 2019.3 Asset Database V2 makes the proje...
Reproduction steps:1. Create a new project with 2019.2.0a14 (Asset Database V1)2. Import Package "pref.unitypackage" (note 1)3. Igno... Read more
[Asset Bundles] Font assets are included in every AssetBundle that refer...
Reproduction steps:1. Open user's attached project2. There is a Font in a project (Assets/Fonts)3. The Font is referenced by some Sc... Read more
[Cinemachine] Child camera list disappears on adding/deleting child came...
Virtual Camera Children list disappears on adding/deleting more than one child camera in Clearshot camera prefab in prefab mode. Ste... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS