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0
votes
Duplicate

[ECS] DOTS compiler bug error is thrown when subtracting from float3.zero

Package: Entity Component System (ECS)

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Mar 25, 2020

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Version/s: 0.8.0-preview.8

How to reproduce:1. Open the "ECSSampleRepro.zip" project2. Check the Console Expected result: No errors appear in the ConsoleActual... Read more

1
votes
Fixed

[Mobile] ConcurrentBag.TryTake() throws exception in IL2CPP build

IL2CPP

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Mar 25, 2020

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Version/s: 2020.1.0b2, 2020.2

Reproduction steps:1. Open the attached project "case_1230447-ConcurrentBagIssue-2020.1.zip"2. Build on Android platform (IL2CPP)3. ... Read more

0
votes
Postponed

[AI] Path of Agent is miscalculated when passing through a corner common...

AI Navigation

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Mar 25, 2020

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Version/s: 2017.4, 2018.4.1f1, 2020.2

Reproduction steps:1. Open the project from the attached file "1230443.zip"2. Enter Play Mode and press the Start button in the Game... Read more

4
votes
Fixed

Entering Scene View in Play Mode crashes with UnityEngine.GUI:CallWindow...

Graphics - General

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Mar 25, 2020

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Version/s: 2020.1.0b2, 2020.2

How to reproduce:1. Open the attached project named "Case_1230441"2. Open the "2DTest" Scene3. Open the Tile Palette4. Draw a few ti... Read more

0
votes
Fixed

[Themes] Tooltip is not shown when hovering over 'services' button in th...

Themes

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Mar 25, 2020

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Version/s: 2018.4, 2020.1.0b2, 2020.2

Reproduction steps:1. Create or open any project2. Hover over "cloud" button on the top right corner Expected result: Services toolt... Read more

0
votes
Fixed

[GameView] VSync gets disabled in Game View after Maximize on Play is di...

Graphics - General

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Mar 25, 2020

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Version/s: 2019.1.0a13, 2019.3, 2019.3.5f1, 2020.1, 2020.2

Steps to reproduce:1. Create a new project2. Enable "Maximize On Play" in the Game View3. Enable Stats in the Game View4. Enable VSy... Read more

0
votes
By Design

[iOS]Terrain has graphical artefacts when Draw Instanced is enabled and ...

Metal

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Mar 24, 2020

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Version/s: 2019.2.17f1, 2019.3, 2020.1, 2020.2

How to reproduce:1. Open the attached test1.zip project2. Build for iOS and deploy the Xcode project to the device Actual: Terrain h... Read more

0
votes
Fixed

[UI Builder] Rename state of the element in hierarchy is not canceled wh...

Package: UI Builder

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Mar 24, 2020

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Version/s: 0.10.1-preview

How to reproduce:1. Open attached project "War of Imbalance (2).zip"2. In Project window, open "Assets" -> "7. UI" -> "Main Me... Read more

1
votes
Fixed

Probuilder generated static lightmap UVs are reset when Scene is reopened

Package: Probuilder

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Mar 24, 2020

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Version/s: 4.3.0 - preview.2

How to reproduce:1. Open the attached project named "Case_1230405"2. Open the SampleScene3. Observe that cubes with static lightmaps... Read more

0
votes
Fixed

[UI Builder] Inspector size tab has additional unnecessary input fields ...

Package: UI Builder

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Mar 24, 2020

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Version/s: 0.10.0-preview

How to reproduce:1. Open attached project "War of Imbalance (2).zip"2. In Project window, open "Assets" -> "7. UI" -> "Main Me... Read more

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