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[Android][Mobile Notifications] Dependencies aren't inserted correctly i...
Repro steps:1. Open attached project2. Export a gradle project3. Open build.gradle Actual: "implementation "com.facebook.android:fac... Read more
Joystick.all lists more than just joysticks
-issue: see title -repro:--open attached project--run SampleScene--NOTICE iterating through Joystick.all lists keyboard, mouse and o... Read more
Crash on Collider2D::Cleanup when changing Scene and disabling a GameObj...
How to reproduce:1. Open attached Project "Case_1231211" and load Scene "CrashReproduction"2. Enter Play Mode3. In Game View start q... Read more
[HDRP] Scene view and Game View does not render anything on switching Ar...
Scene view and Game View does not render anything on switching Architecture to x86_64. Steps to repro:1. Create a new HDRP template ... Read more
"Cross scene references not supported" message appears in Event Camera f...
Reproduction steps:1. Open the project from the attached file "1231188.zip"2. Open the "GameObject" prefab3. Right-click on GameObje... Read more
[Profiling] Text in editor gets distorted when frames are selected using...
When Up & Down arrow keys from Frame Debugger are selected then the text from the whole editor gets distorted, refer to the atta... Read more
[Speedtree] Regenerate Materials option distorts Speedtree Material's Sh...
Clicking on the 'Regenerate Materials" option distorts the Speedtree Model's Shaders and Meshes at different LOD levels especially B... Read more
DCC Inspector selected tab text highlighter is overly saturated
How to reproduce:1. Open the attached project2. Select the "kiki_v39_base 1" model and observe its Inspector (The top tab buttons) E... Read more
NullReferenceException thrown when selecting multiple model assets and h...
How to reproduce:1. Open the attached project2. Select the "kiki_v39_base 1" model and make sure its Inspector is set to the "animat... Read more
[PackageManager] Tooltips are missing in Package Manager window
Tooltips are missing in Package Manager window for Refresh list, Manual Resolve Add package button, Sort and Packages type tab Steps... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS