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Profile Analyzer selection keyboard shortcuts are aligned to the left wh...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more
[2D] Unable to select Sprite by clicking in Scene View when another Spri...
How to reproduce:1. Open user-submitted project (SpriteSceneViewPickingBug.zip)2. Open the 'Scene' scene3. Attempt to select the 'St... Read more
[Cache Server]Assertion failed on expression: '!m_Session->IsOpen()' exc...
Assertion failed on expression: '!m_Session->IsOpen()' exception thrown on entering IP in Default IP address in Cache Sever (glob... Read more
[Shader Graph] FileNotFoundException error is thrown on closing Shader G...
FileNotFoundException error is thrown on closing Shader Graph window after deleting the shader. Steps to repro:1. Create a new Proje... Read more
Animator State freezes when using a negative Speed Multiplier to play an...
How to reproduce:1. Open the attached project (case-1232230.zip)2. Open the Scene 'flyingScene'3. Make sure the Animator window is o... Read more
[Profile Analyzer] Compare - Loading data over the top of existing data ...
Reproduction steps:1. Open attached project "ProfiAnalyze2020.2.zip"2. In Profile Analyzer window, go to the Compare tab then load "... Read more
Changing the Frame Selection causes the other graph to lose its Selectio...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more
[PA] Frame values go past their maximums when making a Selection bigger ...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more
[Realtime GI] Mesh flickers in Scene/Game view when the object is select...
Reproduction steps:1. Open the attached project ("case_1232203-GI-mesh-flicker.zip")2. Open the repro scene ("scene_test")3. Enable ... Read more
Unity Editor freezes when importing a specific FBX file
How to reproduce:1. Create a new project with the default 3D template2. Download the user's attached FBX file3. Drag the FBX file in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS