Search Issue Tracker
[Input System] [Mobile] [uGUI] rapidly pressing uGUI button makes it sta...
Reproduction steps: 1. Open project in "NputYstem.zip (26.4 KB)" 2. Open SampleScene and build for iOS 3. Deploy the Xcode project g... Read more
"GetDevice<Mouse>().scroll.ReadValue()" method returns a 1-digit value w...
How to reproduce: 1. Open the “MouseScrollReadValueIssue“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Use the mouse’... Read more
First connected input will not work when the second input is connected w...
How to reproduce: 1. Open project "InputLocalMultiplayer.zip" 2. Enter Play Mode 3. Press Enter button and move with WASD, arrows... Read more
Input System throws MissingReferenceException during event callback afte...
How to reproduce: 1. Open the attached project named "Case_1331572" 2. Open the SampleScene and enter Play mode 3. Press the Spaceba... Read more
InputSystem Package unresponsive when multiple bindings on an action
Reproduction steps: 1. Open project "TestDebugInput.zip" 2. Open Scene "SampleScene" and enter Play Mode 3. Click and hold the Orang... Read more
[Input System] Input system stops working when a new Scene is loaded
How to reproduce: 1. Open the user's attached "Match3Test.zip" project 2. Open the "Menu" Scene 3. Enter the Play Mode 4. In the Gam... Read more
IndexOutOfRange error when disabling actionmap with button
How to reproduce: 1. Open the attached "InputActionMapStackBug.zip" project 2. Open the "SampleScene" Scene 3. Connect Xbox One cont... Read more
[Input System] Multi Tap Interaction doesn't get triggered when there ar...
How to reproduce: 1. Open the attached "1267805 repro" project 2. Open the "SampleScene" Scene from Assets > Scenes 3. Enter Play Mo... Read more
The whole Action Map breaks when a Keyboard Modifier is selected
How to reproduce: 1. Open the “BuildLine.zip” project 2. Open the “MainScene” 3. Enter Play Mode 4. Observe the Game View Rep... Read more
Amazon Luna controller not supported by Input System
The issue is not reproducible due to not having the hardware at hand. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab override popup is cropped/positioned incorrectly when more than one display is used and a higher display Scale is set
- Opening a dropdown on a small screen results in its instant closing when mouse cursor is pressed where the dropdown is going to be opened
- Only "ArgumentNullException: Value cannot be null" is displayed instead of all the actual errors when opening a project with numerous compilation errors
- MultiColumnListView and MultiColumnTreeView do not change selection on first input when focus is set by code
- SerializedProperty.DataEquals is returning false when SerializedProperty.EqualContents return true