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SIZEOF_VOID_P is not defined in IL2CPP's Field.cpp
How to reproduce:1. Open the attached (ModContentBundles.zip) project2. Build to Standalone -> Paste the code lines from notes in... Read more
Transparent UI GameObject ignores opaque UI GameObject when using Render...
Reproduction steps:1. Open attached project "Repro.zip" and scene "Scene"2. Observe Game View Expected result: The plane cannot be s... Read more
[DOTS] Crash on tlsf_free when entering Play Mode and using NativeContai...
How to reproduce:1. Open user attached project "PersistentAllocatorCrashRepro.zip.zip"2. Enter Play Mode Expected result: Editor doe... Read more
Selecting a single Frame with a mouse click in the Profile Analyzer char...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more
Profile Analyzer "Frame Range" summary becomes misleading when ordering ...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more
[Cinemachine] MissingReferenceException errors are thrown on removing "C...
MissingReferenceException errors are thrown on removing "CinemachineFreeLook" component from FreeLook camera. Steps to repro:1. Crea... Read more
[instability] assetBundleVariant YAML parse issue in HDRP package: Debug...
Test EditorTests - WindowsEditor (Isolated Packages Verified)Showing issue wih https://artifacts-ui.bf.unity3d.com/proj0-Test_Editor... Read more
Realtime Reflection Probe causes a big slowdown on Mali devices with Ope...
To reproduce:1. Open the attached project;2. Open Quality Settings > Check if "Realtime Reflection Probes" is enabled in Android'... Read more
[2D PSD Importer] ArgumentException thrown on selecting "Update UIElemen...
On selecting "Update UIElements Schema" from Assets menu cause the editor to throw ArgumentException, refer the attached video Steps... Read more
[XR][XR SDK] Tree Shadows Disappear when edge of FoV is reached
Reproduction steps:1. Open attached project ("1234785Repro.zip")2. Open "SampleScene" scene3. Enter Play mode4. Move HMD so that the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS