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Button click region is offset when the UI scaling is higher than 100%
How to reproduce:1. Open the "SampleScene" scene in the attached "imguibug.zip" project2. Change the UI scaling to 125% in Preferenc... Read more
[XR SDK] [Oculus] Skybox is not rendered on right eye when switching Cle...
Reproduction steps:1. Open the attached project ("1240171Repro.zip")2. Open the "HandsInteractionTrainScene" scene3. Set Stereo Rend... Read more
[HDRP] Importing Shader Graph samples from HDRP package sample throws mi...
Importing Shader Graph samples from HDRP package sample throws missing material property errors. Refer the screenshot attached Steps... Read more
Adding multiple single type Components to the Prefab prevents reverting ...
How to reproduce:1. Create a new Unity project2. Create a GameObject and add an Animator component3. Create a Prefab out of that Gam... Read more
Letters y, g, p, q, j bottoms are cut off when they are in Project Setti...
How to reproduce:1. Create a new project2. Open Project Settings (Edit->Project Settings) Expected result: y, g, p, q, j letters ... Read more
"Property (_BaseColor) already exists. Use SetTexture instead." thrown w...
How to reproduce:1. Open attached project "Regressions2019.3.10.zip" and scene "SampleScene"2. In Project window, Reimport 'SetTextu... Read more
[osx]Editor crash on AURogerBeepFactory after a few seconds of playing v...
1. Open attached Unity project2. Load SampleScene scene3. Select "2020-04-21 15-18-27" GameObject and make sure Playback Speed is bi... Read more
[Output] Setting a property to `none` does not unassign its last value.
Repro steps:1. Add a default particle system to the scene2. Open the VFX and in the output set it's texture to None3. Observe that t... Read more
[Themes] Components of a gameObject are not displayed in Inspector if it...
If a tag of GameObject is deleted by resetting tag list, Unity Exceptions are thrown and the components of a gameObject are also not... Read more
[ShaderGraph] Only one Parallax Occlusion Mapping node instance can be u...
Reproduction steps:1. Open the user's attached project ("Multiple POM Bug.zip")2. Open the repro scene ("Error")3. Inspect the in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS